The Basics of International Trade: A Classroom Experiment
Abstract
We introduce a simple web-based classroom experiment in which students learn the Ricardian model of international trade. Students are assigned to countries and then make individual production, trade and consumption decisions. The analysis of experimental data introduces students to the concepts of absolute and comparative advantage, relative prices, production possibility frontier, specialization, gains from trade, utility maximization and general equilibrium. Students learn about the relationship between individual decision-making and aggregate economic activity. The associated software, Ricardian Explorer, is easy to setup and requires minimal preparation time for instructors. The game is developed as a tool to complement courses in international trade, but it can be used in introductory and intermediate microeconomics courses as well. The analysis of teaching effectiveness has demonstrated that integration of this experiment in the curriculum enhances student learning.Download Info
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Paper provided by Wesleyan University, Department of Economics in its series Wesleyan Economics Working Papers with number 2005-013.Length: 24 pages
Date of creation: May 2005
Date of revision:
Handle: RePEc:wes:weswpa:2005-013
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Related research
Keywords: Absolute advantage; comparative advantage; specialization; production possibility frontier; gains from trade; utility maximization; general equilibrium; classroom experiments;This paper has been announced in the following NEP Reports:
- NEP-ALL-2006-04-01 (All new papers)
- NEP-EXP-2006-04-01 (Experimental Economics)
- NEP-INT-2006-04-01 (International Trade)
- NEP-UPT-2006-04-01 (Utility Models & Prospect Theory)
References
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- Woltjer,Geert, 2003.
"Decisions and macroeconomics: development and implementation of a simulation game,"
Research Memoranda
003, Maastricht : METEOR, Maastricht Research School of Economics of Technology and Organization.
- Geert B. Woltjer, 2005. "Decisions and Macroeconomics: Development and Implementation of a Simulation Game," Journal of Economic Education, Taylor and Francis Journals, vol. 36(2), pages 139-144, April.
- Noussair, C.N. & Plott, C. & Riezman, R., 1995.
"An experimental investigation of the patterns of international trade,"
Open Access publications from Tilburg University
urn:nbn:nl:ui:12-387775, Tilburg University.
- Noussair, Charles N & Plott, Charles R & Riezman, Raymond G, 1995. "An Experimental Investigation of the Patterns of International Trade," American Economic Review, American Economic Association, vol. 85(3), pages 462-91, June.
- Noussair, Charles & Plott, Charles & Riezman, Raymond., . "An Experimental Investigation of the Patterns of International Trade," Working Papers 799, California Institute of Technology, Division of the Humanities and Social Sciences.
- Krugman, Paul R, 1993. "What Do Undergrads Need to Know about Trade?," American Economic Review, American Economic Association, vol. 83(2), pages 23-26, May.
- Joseph Santos, 2002. "Developing and Implementing an Internet-Based Financial System Simulation Game," Journal of Economic Education, Taylor and Francis Journals, vol. 33(1), pages 31-40, January.
- Geert B. Woltjer, 2005. "Decisions and Macroeconomics: Development and Implementation of a Simulation Game," Journal of Economic Education, Taylor and Francis Journals, vol. 36(2), pages 139-144, April.
- Joseph Santos, 2002. "Developing and Implementing an Internet-Based Financial System Simulation Game," Journal of Economic Education, Taylor and Francis Journals, vol. 33(1), pages 31-40, January.
- Charles A. Holt, 1999. "Teaching Economics with Classroom Experiments: A Symposium," Southern Economic Journal, Southern Economic Association, vol. 65(3), pages 603-610, January.
- repec:jee:journl:v:34:y:2003:i:2:p:151-168 is not listed on IDEAS
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