A new relative skill measure for games with chance elements
AbstractAn interesting aspect of games is the relative extent to which a player can positively influence his results by making appropriate strategic choices. This question is closely related to the issue of how to distinguish between games of skill and games of chance. The distinction between these two types of games is definitely interesting from a juridical point of view. In this paper we present a modification of an existing measure of the skill level of a game, which has served as a juridical tool for the classification of games. The main difference is that this new definition does not automatically classify incomplete information games without chance moves as games of skill. Copyright © 2004 John Wiley & Sons, Ltd.
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Bibliographic InfoArticle provided by John Wiley & Sons, Ltd. in its journal Managerial and Decision Economics.
Volume (Year): 25 (2004)
Issue (Month): 5 ()
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Web page: http://www3.interscience.wiley.com/cgi-bin/jhome/7976
Other versions of this item:
- Dreef, M.R.M. & Borm, P.E.M. & Genugten, B.B. van der, 2001. "A New Relative Skill Measure for Games with Chance Elements," Discussion Paper 2001-106, Tilburg University, Center for Economic Research.
- Dreef, M.R.M. & Borm, P.E.M. & Genugten, B.B. van der, 2004. "A new relative skill measure for games with chance elements," Open Access publications from Tilburg University urn:nbn:nl:ui:12-140730, Tilburg University.
- C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
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- Borm, P.E.M. & Genugten, B.B. van der, 2001.
"On a relative measure of skill for games with chance elements,"
Open Access publications from Tilburg University
urn:nbn:nl:ui:12-88286, Tilburg University.
- Peter Borm & Ben Genugten, 2001. "On a relative measure of skill for games with chance elements," TOP: An Official Journal of the Spanish Society of Statistics and Operations Research, Springer, vol. 9(1), pages 91-114, June.
- Patrick Larkey & Joseph B. Kadane & Robert Austin & Shmuel Zamir, 1997. "Skill in Games," Management Science, INFORMS, vol. 43(5), pages 596-609, May.
- Hendrickx, R.L.P. & Borm, P.E.M. & Genugten, B.B. van der & Hilbers, P., 2008. "Measuring Skill in More-Person Games with Applications to Poker," Discussion Paper 2008-106, Tilburg University, Center for Economic Research.
- Vito Fragnelli & Maria Erminia Marina, 2011. "Skill and Chance in Insurance Policies," Czech Economic Review, Charles University Prague, Faculty of Social Sciences, Institute of Economic Studies, vol. 5(2), pages 191-202, August.
- Krishna, Pravin & Poole, Jennifer P. & Senses, Mine Zeynep, 2011. "Trade liberalization, firm heterogeneity, and wages : new evidence from matched employer-employee data," Policy Research Working Paper Series 5711, The World Bank.
- Marcel Dreef & Peter Borm, 2006.
"On the role of chance moves and information in two-person games,"
TOP: An Official Journal of the Spanish Society of Statistics and Operations Research,
Springer, vol. 14(1), pages 75-98, June.
- Dreef, M.R.M. & Borm, P.E.M., 2003. "On the Rule of Chance Moves and Information in Two-Person Games," Discussion Paper 2003-100, Tilburg University, Center for Economic Research.
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