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Benefit sharing in holding situations

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  • Tijs, Stef
  • Meca, Ana
  • Lopez, Marco A.

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  • Tijs, Stef & Meca, Ana & Lopez, Marco A., 2005. "Benefit sharing in holding situations," European Journal of Operational Research, Elsevier, vol. 162(1), pages 251-269, April.
  • Handle: RePEc:eee:ejores:v:162:y:2005:i:1:p:251-269
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    References listed on IDEAS

    as
    1. Muto, S. & Nakayama, M. & Potters, J.A.M. & Tijs, S.H., 1988. "On big boss games," Other publications TiSEM 488a314a-179c-4628-91e6-7, Tilburg University, School of Economics and Management.
    2. Tijs, S.H., 1990. "Big boss games, clan games and information market games," Other publications TiSEM 87762ef7-823f-451b-b5b3-e, Tilburg University, School of Economics and Management.
    3. Potters, Jos & Poos, Rene & Tijs, Stef & Muto, Shigeo, 1989. "Clan games," Games and Economic Behavior, Elsevier, vol. 1(3), pages 275-293, September.
    4. SCHMEIDLER, David, 1969. "The nucleolus of a characteristic function game," LIDAM Reprints CORE 44, Université catholique de Louvain, Center for Operations Research and Econometrics (CORE).
    5. Potters, J.A.M. & Poos, R. & Tijs, S.H. & Muto, S., 1989. "Clan games," Other publications TiSEM 1855e4e3-7392-4ef0-a073-8, Tilburg University, School of Economics and Management.
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    Cited by:

    1. Alparslan-Gok, S.Z. & Brânzei, R. & Tijs, S.H., 2008. "Cooperative Interval Games Arising from Airport Situations with Interval Data," Other publications TiSEM 5ded50b5-2a11-4d25-8511-b, Tilburg University, School of Economics and Management.
    2. Ana Meca, 2007. "A core-allocation family for generalized holding cost games," Mathematical Methods of Operations Research, Springer;Gesellschaft für Operations Research (GOR);Nederlands Genootschap voor Besliskunde (NGB), vol. 65(3), pages 499-517, June.
    3. Perea, F. & Puerto, J. & Fernández, F.R., 2009. "Modeling cooperation on a class of distribution problems," European Journal of Operational Research, Elsevier, vol. 198(3), pages 726-733, November.
    4. Rodica Branzei & Dinko Dimitrov & Stef Tijs, 2008. "Convex Games Versus Clan Games," International Game Theory Review (IGTR), World Scientific Publishing Co. Pte. Ltd., vol. 10(04), pages 363-372.
    5. Alparslan-Gok, S.Z. & Brânzei, R. & Tijs, S.H., 2008. "Cooperative Interval Games Arising from Airport Situations with Interval Data," Discussion Paper 2008-57, Tilburg University, Center for Economic Research.
    6. J. C. Gonçalves-Dosantos & I. García-Jurado & J. Costa & J. M. Alonso-Meijide, 2022. "Necessary players and values," Annals of Operations Research, Springer, vol. 318(2), pages 935-961, November.
    7. Guardiola, Luis A. & Meca, Ana & Puerto, Justo, 2009. "Production-inventory games: A new class of totally balanced combinatorial optimization games," Games and Economic Behavior, Elsevier, vol. 65(1), pages 205-219, January.
    8. Guardiola, Luis A. & Meca, Ana & Puerto, Justo, 2008. "Production-inventory games and PMAS-games: Characterizations of the Owen point," Mathematical Social Sciences, Elsevier, vol. 56(1), pages 96-108, July.
    9. Alparslan Gök, S.Z. & Özcan, İ., 2023. "On big boss fuzzy interval games," European Journal of Operational Research, Elsevier, vol. 306(3), pages 1040-1046.
    10. Branzei, Rodica & Dimitrov, Dinko & Tijs, Stef, 2011. "Convex games, clan games, and their marginal games," Center for Mathematical Economics Working Papers 368, Center for Mathematical Economics, Bielefeld University.
    11. Alparslan-Gok, S.Z. & Brânzei, R. & Tijs, S.H., 2008. "Big Boss Interval Games," Discussion Paper 2008-47, Tilburg University, Center for Economic Research.
    12. Alparslan-Gok, S.Z. & Brânzei, R. & Tijs, S.H., 2008. "Big Boss Interval Games," Other publications TiSEM af1490df-9a9d-4261-8e7d-3, Tilburg University, School of Economics and Management.

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