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Iterated Weak Dominance in Strictly Competitive Games of Perfect Information

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  • Ewerhart II, Christian

    (Sonderforschungsbereich 504)

Abstract

We prove that any strictly competitive perfect-information two-person game with n outcomes is solvable in n-1 steps of elimination of weakly dominated strategies - regardless of the length of the game tree. The derivation is based on the fact that if player i does not possess a winning strategy, then any of player j's strategies that enables i to win is eliminated by two steps of iterated dominance. The given bound is shown to be tight using a variant of Rosenthal's centipede game.

Suggested Citation

  • Ewerhart II, Christian, 2001. "Iterated Weak Dominance in Strictly Competitive Games of Perfect Information," Sonderforschungsbereich 504 Publications 01-33, Sonderforschungsbereich 504, Universität Mannheim;Sonderforschungsbereich 504, University of Mannheim.
  • Handle: RePEc:xrs:sfbmaa:01-33
    Note: Financial support from the Deutsche Forschungsgemeinschaft, SFB 504, at the University of Mannheim, is gratefully acknowledged.
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    Cited by:

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    2. Bo Chen & Rajat Deb, 2018. "The role of aggregate information in a binary threshold game," Social Choice and Welfare, Springer;The Society for Social Choice and Welfare, vol. 51(3), pages 381-414, October.
    3. Osterdal, Lars Peter, 2005. "Iterated weak dominance and subgame dominance," Journal of Mathematical Economics, Elsevier, vol. 41(6), pages 637-645, September.

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