An Evolutionary Approach to Pre-Play Communication
We add a round of pre-play communication to a finite two-player game played by a population of players. Pre-play communication is cheap talk in the sense that it does not directly enter the payoffs. The paper characterizes the set of strategies that are stable with respect to a stochastic dynamic adaptive process. Periodically players have an opportunity to change their strategy with a strategy that is more successful against the current population. Any strategy that weakly improves upon the current poorest performer in the population enters with positive probability. When there is no conflict of interest between the players, only the efficient outcome is stable with respect to these dynamics. For general games the set of stable payoffs is typically large. Every efficient payoff recurs infinitely often. Copyright 1995 by The Econometric Society.
(This abstract was borrowed from another version of this item.)
To our knowledge, this item is not available for
download. To find whether it is available, there are three
1. Check below under "Related research" whether another version of this item is available online.
2. Check on the provider's web page whether it is in fact available.
3. Perform a search for a similarly titled item that would be available.
|Date of creation:||1993|
|Date of revision:|
|Contact details of provider:|| Postal: University of Iowa, Department of Economics, Henry B. Tippie College of Business, Iowa City, Iowa 52242|
Phone: (319) 335-0829
Fax: (319) 335-1956
Web page: http://tippie.uiowa.edu/economics/
More information through EDIRC
When requesting a correction, please mention this item's handle: RePEc:uia:iowaec:93-02. See general information about how to correct material in RePEc.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (John Solow)
If references are entirely missing, you can add them using this form.