Efficiency and Renegotiation in Repeated Games
This paper introduces a general framework for the discussion of renegotiation in repeated games, provides a new concept of "renegotiation proof" equilibrium, and shows how this model clarifies and unifies existing work in this area. The procedure involves restricting axiomatically the class of agreements which may be considered admissible, thus taking incentives into consideration at the beginning of the game when an agreement is selected. We define a preference ordering on agreements, so that given the set of agreements which satisfy the axioms imposed, we may select a "best" agreement. We use this framework to introduce a new concept of renegotiation proofness -- recursive efficiency -- and apply it to the efficiency wage model.
(This abstract was borrowed from another version of this item.)
To our knowledge, this item is not available for
download. To find whether it is available, there are three
1. Check below under "Related research" whether another version of this item is available online.
2. Check on the provider's web page whether it is in fact available.
3. Perform a search for a similarly titled item that would be available.
|Date of creation:||1991|
|Date of revision:|
|Contact details of provider:|| Postal: |
Phone: (514) 343-6557
Fax: (514) 343-7221
Web page: http://www.cireq.umontreal.ca
More information through EDIRC
When requesting a correction, please mention this item's handle: RePEc:mtl:montec:9118. See general information about how to correct material in RePEc.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (Sharon BREWER)
If references are entirely missing, you can add them using this form.