IDEAS home Printed from https://ideas.repec.org/p/mof/wpaper/ron322.html

Intertemporal Elasticity of Substitution with Leisure Margin

Author

Listed:
  • Takeshi Yagihashi

    (Senior Economist, Policy Research Institute)

  • Juan Du

    (Associate Professor, Department of Economics, Strome College of Business, Old Dominion University and Lecturer, Faculty of Global Management, Chuo University)

Abstract

This paper investigates whether the estimation of the intertemporal elasticity of substitution of consumption (IES) would be affected when leisure time is allowed to vary. To this end, we adopt a utility specification that allows interactions between consumption and leisure and estimate IES using a pair of Euler equations. We find that the IES estimates that allow leisure to respond to the market interest rate are consistently lower than the IES estimates using the conventional method that keeps leisure constant. We show that time spent on home production explains majority of the difference between the two IES estimates due to the higher substitutability of home production time, particularly the childcare component, compared with other leisure time. When we exclude home production from nonmarket time, we find the IES estimates become larger. Our findings demonstrate the importance of time allocation when individuals make decisions on consumption and saving.

Suggested Citation

  • Takeshi Yagihashi & Juan Du, 2020. "Intertemporal Elasticity of Substitution with Leisure Margin," Discussion papers ron322, Policy Research Institute, Ministry of Finance Japan.
  • Handle: RePEc:mof:wpaper:ron322
    as

    Download full text from publisher

    File URL: http://www.mof.go.jp/pri/research/discussion_paper/ron322.pdf
    File Function: First version, 2016
    Download Restriction: no
    ---><---

    Other versions of this item:

    Citations

    Citations are extracted by the CitEc Project, subscribe to its RSS feed for this item.
    as


    Cited by:

    1. is not listed on IDEAS
    2. Gong Zhang & Shulei Bi, 2024. "Evolutionary game analysis of online game studios and online game companies participating in the virtual economy of online games," PLOS ONE, Public Library of Science, vol. 19(1), pages 1-24, January.

    More about this item

    Keywords

    ;
    ;
    ;

    JEL classification:

    • D21 - Microeconomics - - Production and Organizations - - - Firm Behavior: Theory
    • D91 - Microeconomics - - Micro-Based Behavioral Economics - - - Role and Effects of Psychological, Emotional, Social, and Cognitive Factors on Decision Making
    • J22 - Labor and Demographic Economics - - Demand and Supply of Labor - - - Time Allocation and Labor Supply

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:mof:wpaper:ron322. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Policy Research Institute (email available below). General contact details of provider: https://edirc.repec.org/data/prigvjp.html .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.