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Towards a Concept of Meta-Game: Some Applied Results

In: Global Interdependence

Author

Listed:
  • Yusaku Shibata

    (SINPL-MEGANET, Coordination Bureau)

  • Hirofumi Kurihara

    (Tonen Corporation, Information and Systems Laboratory)

  • Shinzo Takatsu

    (Senshu University, Department of Business Administration)

Abstract

When the situation of a game is extremely uncertain, players should first define a general game framework. Such a game can be called a meta-game because the purpose of the game is to define the framework. Global problems are infinitely uncertain, and require a high degree of cooperation between international organizations that generally does not occur without some kind of catalytic coordination. The first objective of the meta-game is for all players to understand the process of global problem solving. The second objective is to understand team coordination. Sustaining such a massive coordination over a long period and retaining policy stability throughout the process are the basic requisites of complex problem solving. Sustained drive and energy, as well as a creative catalytic leadership style, are scarce skills within our society.

Suggested Citation

  • Yusaku Shibata & Hirofumi Kurihara & Shinzo Takatsu, 1992. "Towards a Concept of Meta-Game: Some Applied Results," Springer Books, in: David Crookall & Kiyoshi Arai (ed.), Global Interdependence, pages 49-56, Springer.
  • Handle: RePEc:spr:sprchp:978-4-431-68189-2_5
    DOI: 10.1007/978-4-431-68189-2_5
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