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Strategic Decision Making in Business Gaming

In: Global Interdependence

Author

Listed:
  • Arata Ichikawa

    (Ryutsu Keizai University, College of Economics)

  • Minoru Mukuda

    (Bunri College, Department of Business Administration and Communication)

  • Hideo Inaba

    (Komatsu College, Department of Industrial Information)

Abstract

Almost every decision-making player in business games in the classroom environment is interested in the final financial status, such as the profit of their company, rather than the attainment of the strategic business goals which their professors expect them to implement through their decision making. Although profit is the most important measure for decision makers in real business, it should be noted that they will find the available options and select from them according to their business strategy. Thus, consistency in decision making could be equally as important as profit to measure the managerial ability of players. In using business games in classroom settings, we should stress that decisions be based on the chosen business strategy, in which case the focus on profit maximization can decrease. In this paper we will show that the goals of business games can be both profit maximizing and decision consistency.

Suggested Citation

  • Arata Ichikawa & Minoru Mukuda & Hideo Inaba, 1992. "Strategic Decision Making in Business Gaming," Springer Books, in: David Crookall & Kiyoshi Arai (ed.), Global Interdependence, pages 279-286, Springer.
  • Handle: RePEc:spr:sprchp:978-4-431-68189-2_34
    DOI: 10.1007/978-4-431-68189-2_34
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