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A Real-Time Pedestrian Animation System

In: Pedestrian and Evacuation Dynamics 2008

Author

Listed:
  • Christian Schulz

    (Technische Universität Dresden, Air Transport Technology and Logistics)

  • Michael Schultz

    (Technische Universität Dresden, Air Transport Technology and Logistics)

  • Hartmut Fricke

    (Technische Universität Dresden, Air Transport Technology and Logistics)

Abstract

Summary The presented system clarifies possible connections between existing pedestrian simulations and human character animation. Crowd behavior control is separated from the local realization of the animation. A data-driven skeletal animation is indirectly controlled by a high level animation description. A mechanism is specified to transform behavior assignments into a continuous skeletal animation, which is used for an asynchronous visualization of virtual humans. A graphics hardware accelerated implementation shows the efficiency of the selected approach.

Suggested Citation

  • Christian Schulz & Michael Schultz & Hartmut Fricke, 2010. "A Real-Time Pedestrian Animation System," Springer Books, in: Wolfram W. F. Klingsch & Christian Rogsch & Andreas Schadschneider & Michael Schreckenberg (ed.), Pedestrian and Evacuation Dynamics 2008, pages 811-817, Springer.
  • Handle: RePEc:spr:sprchp:978-3-642-04504-2_78
    DOI: 10.1007/978-3-642-04504-2_78
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