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Pursuit-Evasion Games

In: Handbook of Dynamic Game Theory

Author

Listed:
  • Valerii Patsko

    (Ural Branch of Russian Academy of Sciences, N. N. Krasovskii Institute of Mathematics and Mechanics)

  • Sergey Kumkov

    (Ural Branch of Russian Academy of Sciences, N. N. Krasovskii Institute of Mathematics and Mechanics)

  • Varvara Turova

    (Technical University of Munich, Department of Mathematics)

Abstract

Applied problems whose investigation involves methods of pursuit-evasion differential games are described. The main focus of this chapter is on time-optimal problems close to R. Isaacs’ “homicidal chauffeur” game and to linear differential games of fixed terminal time with J. Shinar’s space interception problem as the major example. These problems are taken because after a change of variables they can be reduced to models with two state variables. This allows us to provide adequate graphical representations of the level sets of the value functions being obtained numerically and emphasize important peculiarities of these sets. Also, other conflict control problems and control problems with uncertainties being extensively investigated nowadays are briefly outlined.

Suggested Citation

  • Valerii Patsko & Sergey Kumkov & Varvara Turova, 2018. "Pursuit-Evasion Games," Springer Books, in: Tamer Başar & Georges Zaccour (ed.), Handbook of Dynamic Game Theory, chapter 22, pages 951-1038, Springer.
  • Handle: RePEc:spr:sprchp:978-3-319-44374-4_30
    DOI: 10.1007/978-3-319-44374-4_30
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