IDEAS home Printed from https://ideas.repec.org/h/spr/sprchp/978-3-319-42620-4_24.html
   My bibliography  Save this book chapter

Pump it up! – An Online Game in the Lecture “Computer Science in Mechanical Engineering”

In: Automation, Communication and Cybernetics in Science and Engineering 2015/2016

Author

Listed:
  • Daniela Janßen

    (IMA/ZLW & IfU, RWTH Aachen University)

  • Daniel Schilberg

    (IMA/ZLW & IfU, RWTH Aachen University)

  • Anja Richert

    (IMA/ZLW & IfU, RWTH Aachen University)

  • Sabina Jeschke

    (IMA/ZLW & IfU, RWTH Aachen University)

Abstract

Evaluation results in the lecture “Computer Science in Mechanical Engineering” at RWTH Aachen University show that most students are unaware of the relevance of computer science in mechanical engineering as well as their importance and application in future careers. Therefore, the students’ motivation to deal with computer science is often low. Over the past decade computer games have become very popular for educational purposes and are often used to facilitate learning. By playfully applying computer science skills through game-based learning, students can experience the importance of computer science for their future careers. The approach of game-based learning has proven to be suitable to motivate students. Therefore, the relevance of computer science for students of engineering education at the RWTH Aachen University is brought closer to them by the online computer game “Pump it up!”. The game is part of the project-based task of the lecture “Computer Science in Mechanical Engineering”. Students are given the task of manufacturing pump adapter pipes as well as programming industrial robots which is embedded in a storyline. In the game, the students are employees of a start-up company, which receive the order to manufacture pump adapter pipes for a brewery. The paper gives an outlook on the next steps of the application.

Suggested Citation

  • Daniela Janßen & Daniel Schilberg & Anja Richert & Sabina Jeschke, 2016. "Pump it up! – An Online Game in the Lecture “Computer Science in Mechanical Engineering”," Springer Books, in: Sabina Jeschke & Ingrid Isenhardt & Frank Hees & Klaus Henning (ed.), Automation, Communication and Cybernetics in Science and Engineering 2015/2016, pages 309-315, Springer.
  • Handle: RePEc:spr:sprchp:978-3-319-42620-4_24
    DOI: 10.1007/978-3-319-42620-4_24
    as

    Download full text from publisher

    To our knowledge, this item is not available for download. To find whether it is available, there are three options:
    1. Check below whether another version of this item is available online.
    2. Check on the provider's web page whether it is in fact available.
    3. Perform a
    for a similarly titled item that would be available.

    More about this item

    Keywords

    ;
    ;
    ;
    ;
    ;
    ;

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:spr:sprchp:978-3-319-42620-4_24. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Sonal Shukla or Springer Nature Abstracting and Indexing (email available below). General contact details of provider: http://www.springer.com .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.