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Real-Time Algorithms for Visualizing and Processing Seismic and Reservoir Data

In: Interactive Data Processing and 3D Visualization of the Solid Earth

Author

Listed:
  • Daniel Patel

    (Rapid Geology AS and Western Norway University of Applied Sciences (HVL))

  • Thomas Höllt

    (Delft University of Technology)

  • Markus Hadwiger

    (King Abdullah University of Science and Technology)

Abstract

In this chapter, we present research that deals with the rendering and processing of seismic volumes and unstructured reservoir grids. We focus on approaches that facilitate interactive workflows, i.e., real-time rendering of seismic data, as well as real-time extraction of seismic structures. This is enabled by the parallel processing power of graphics processing units (GPUs). The chapter consists of three parts. The first part introduces basic and established techniques for seismic volume and reservoir visualization. The second part discusses more experimental and advanced methods that are not (yet) common among geoscientists. The third part covers real-time methods for extracting objects and structures from seismic data.

Suggested Citation

  • Daniel Patel & Thomas Höllt & Markus Hadwiger, 2021. "Real-Time Algorithms for Visualizing and Processing Seismic and Reservoir Data," Springer Books, in: Daniel Patel (ed.), Interactive Data Processing and 3D Visualization of the Solid Earth, pages 45-78, Springer.
  • Handle: RePEc:spr:sprchp:978-3-030-90716-7_2
    DOI: 10.1007/978-3-030-90716-7_2
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