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The Computational Complexity of Finding a Mixed Berge Equilibrium for a k-Person Noncooperative Game in Normal Form

Author

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  • Ahmad Nahhas

    (Center on Stochastic Modeling, Optimization, and Statistics (COSMOS), UT Arlington College of Engineering, The University of Texas at Arlington, Arlington, TX 76019, USA)

  • H. W. Corley

    (Center on Stochastic Modeling, Optimization, and Statistics (COSMOS), UT Arlington College of Engineering, The University of Texas at Arlington, Arlington, TX 76019, USA)

Abstract

The mixed Berge equilibrium (MBE) is an extension of the Berge equilibrium (BE) to mixed strategies. The MBE models mutually support in a k-person noncooperative game in normal form. An MBE is a mixed-strategy profile for the k players in which every k − 1 players have mixed strategies that maximize the expected payoff for the remaining player’s equilibrium strategy. In this paper, we study the computational complexity of determining whether an MBE exists in a k-person normal-form game. For a two-person game, an MBE always exists and the problem of finding an MBE is PPAD-complete. In contrast to the mixed Nash equilibrium, the MBE is not guaranteed to exist in games with three or more players. Here we prove, when k ≥ 3, that the decision problem of asking whether an MBE exists for a k-person normal-form game is NP-complete. Therefore, in the worst-case scenario there does not exist a polynomial algorithm that finds an MBE unless P=NP.

Suggested Citation

  • Ahmad Nahhas & H. W. Corley, 2018. "The Computational Complexity of Finding a Mixed Berge Equilibrium for a k-Person Noncooperative Game in Normal Form," International Game Theory Review (IGTR), World Scientific Publishing Co. Pte. Ltd., vol. 20(04), pages 1-13, December.
  • Handle: RePEc:wsi:igtrxx:v:20:y:2018:i:04:n:s021919891850010x
    DOI: 10.1142/S021919891850010X
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