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Information design in smooth games

Author

Listed:
  • Smolin, Alex

    (Department of Economics, Toulouse School of Economics)

  • Yamashita, Takuro

    (Institute of Social and Economic Research, Osaka University)

Abstract

We study information design in games where players choose from a continuum of actions and have continuously differentiable payoffs. We show that an information structure is optimal when the equilibrium it induces can also be implemented in a principal-agent contracting problem. Building on this result, we characterize optimal information structures in symmetric linear-quadratic games. With common values, targeted disclosure is robustly optimal across all priors. With interdependent and normally distributed values, linear disclosure is uniquely optimal. We illustrate our findings with applications in venture capital, Bayesian polarization, and price competition.

Suggested Citation

  • Smolin, Alex & Yamashita, Takuro, 0. "Information design in smooth games," Theoretical Economics, Econometric Society.
  • Handle: RePEc:the:publsh:6143
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    More about this item

    Keywords

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    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • D82 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Asymmetric and Private Information; Mechanism Design
    • D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search; Learning; Information and Knowledge; Communication; Belief; Unawareness

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