IDEAS home Printed from https://ideas.repec.org/a/taf/tbitxx/v44y2025i10p2134-2139.html
   My bibliography  Save this article

Senua’s psychosis in virtual reality: effects on mental health stigma

Author

Listed:
  • Oliver Mason
  • Megan Westhead

Abstract

Schizophrenia is probably the most stigmatised of all mental health conditions and many interventions have attempted to reduce this. This study examined how playing a serious virtual reality game might address stigmatised attitudes about severe mental illness, and schizophrenia in particular. The game chosen, Hellblade: Senua’s Sacrifice, contains a first-person experience of voice-hearing and other psychotic symptoms. We hypothesised that gameplay would increase Empathy, reduce Desire for social distance and improve attitudes to schizophrenia using measures adapted from prior work. We also measured participants’ beliefs about the voices heard by the protagonist, Senua, using the Beliefs about Voices Questionnaire-revised to compare to published data from both clinical and non-clinical voice hearers. 37 participants completed stigma measures both before and after experiencing 20 minutes of the game. Attitudes about schizophrenia significantly improved following the game, but empathy and desire for social distance did not. Results partially support the role that serious games can play in addressing mental health stigma. Overall, Senua’s voices were experienced very similarly to those of clinical voice hearers supporting the clinical veracity of the game depiction of psychosis.

Suggested Citation

  • Oliver Mason & Megan Westhead, 2025. "Senua’s psychosis in virtual reality: effects on mental health stigma," Behaviour and Information Technology, Taylor & Francis Journals, vol. 44(10), pages 2134-2139, June.
  • Handle: RePEc:taf:tbitxx:v:44:y:2025:i:10:p:2134-2139
    DOI: 10.1080/0144929X.2023.2265516
    as

    Download full text from publisher

    File URL: http://hdl.handle.net/10.1080/0144929X.2023.2265516
    Download Restriction: Access to full text is restricted to subscribers.

    File URL: https://libkey.io/10.1080/0144929X.2023.2265516?utm_source=ideas
    LibKey link: if access is restricted and if your library uses this service, LibKey will redirect you to where you can use your library subscription to access this item
    ---><---

    As the access to this document is restricted, you may want to search for a different version of it.

    More about this item

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:taf:tbitxx:v:44:y:2025:i:10:p:2134-2139. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Chris Longhurst (email available below). General contact details of provider: http://www.tandfonline.com/tbit .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.