IDEAS home Printed from https://ideas.repec.org/a/taf/tbitxx/v40y2021i8p821-836.html
   My bibliography  Save this article

Understanding the relationship between the Proteus effect, immersion, and gender among World of Warcraft players: An empirical survey study

Author

Listed:
  • Vasileios Stavropoulos
  • John Rennie
  • Maria Morcos
  • Rapson Gomez
  • Mark D. Griffiths

Abstract

Online gaming is part of contemporary life, with a range of influences on gamer’s behaviour. The convergence and alignment of an individual’s attitude and behaviour with features and characteristics of their in-game representation (i.e. their avatar), is conceptualised as the ‘Proteus effect’ (PE). In the massively multiplayer online role-playing game World of Warcraft (WoW), the Draenei (‘exiled ones’) are one type of in-game character faction. In the present study, the interplay between choosing the class of Draenei, experiencing game-related immersion, along with the gamer’s biological gender was examined in relation to PE behaviours among 404 WoW gamers (males = 299; 74%; females = 104; 26%). Participants completed the Proteus Effect Scale and the Immersion sub-scale of the User-Avatar Questionnaire. A hierarchical regression analysis indicated a significant positive association between immersion and PE behaviours. Furthermore, mediation and moderated mediation analyses suggested that being a Draenei was positively associated with the level of game-related immersion, which in turn associated to higher PE behaviours offline, independent of participants’ gender. Results indicate that gamers who are more immersed within the gaming world tend to exhibit elevated PE behaviours. Moreover, being a Draenei in WoW appeared to relate with higher game-immersion experiences, which resulted in higher PE behaviours offline.

Suggested Citation

  • Vasileios Stavropoulos & John Rennie & Maria Morcos & Rapson Gomez & Mark D. Griffiths, 2021. "Understanding the relationship between the Proteus effect, immersion, and gender among World of Warcraft players: An empirical survey study," Behaviour and Information Technology, Taylor & Francis Journals, vol. 40(8), pages 821-836, June.
  • Handle: RePEc:taf:tbitxx:v:40:y:2021:i:8:p:821-836
    DOI: 10.1080/0144929X.2020.1729240
    as

    Download full text from publisher

    File URL: http://hdl.handle.net/10.1080/0144929X.2020.1729240
    Download Restriction: Access to full text is restricted to subscribers.

    File URL: https://libkey.io/10.1080/0144929X.2020.1729240?utm_source=ideas
    LibKey link: if access is restricted and if your library uses this service, LibKey will redirect you to where you can use your library subscription to access this item
    ---><---

    As the access to this document is restricted, you may want to search for a different version of it.

    More about this item

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:taf:tbitxx:v:40:y:2021:i:8:p:821-836. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Chris Longhurst (email available below). General contact details of provider: http://www.tandfonline.com/tbit .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.