IDEAS home Printed from https://ideas.repec.org/a/sae/simgam/v50y2019i5p491-493.html
   My bibliography  Save this article

From Then to Now: Transformation in Simulation and Gaming in Japan

Author

Listed:
  • Toshiko Kikkawa
  • Susumu Ohnuma

Abstract

No abstract is available for this item.

Suggested Citation

  • Toshiko Kikkawa & Susumu Ohnuma, 2019. "From Then to Now: Transformation in Simulation and Gaming in Japan," Simulation & Gaming, , vol. 50(5), pages 491-493, October.
  • Handle: RePEc:sae:simgam:v:50:y:2019:i:5:p:491-493
    DOI: 10.1177/1046878119883732
    as

    Download full text from publisher

    File URL: https://journals.sagepub.com/doi/10.1177/1046878119883732
    Download Restriction: no

    File URL: https://libkey.io/10.1177/1046878119883732?utm_source=ideas
    LibKey link: if access is restricted and if your library uses this service, LibKey will redirect you to where you can use your library subscription to access this item
    ---><---

    References listed on IDEAS

    as
    1. Shin Oyamada & Shinobu Kitani, 2019. "Consensus Building Gaming Which Promotes Creative Solutions to Wildlife Management Dilemmas," Simulation & Gaming, , vol. 50(5), pages 556-571, October.
    2. Kenichiro Komori & Manabu Ichikawa & Hiroshi Deguchi & Kentaro Saito, 2019. "QR HUG: A Study on the Development of a Game to Manage a Shelter Using QR Codes," Simulation & Gaming, , vol. 50(5), pages 494-508, October.
    3. Yoshiko Okada & Toshiki Matsuda, 2019. "Development of a Social Skills Education Game for Elementary School Students," Simulation & Gaming, , vol. 50(5), pages 598-620, October.
    4. Björn-Ole Kamm, 2019. "A Short History of Table-Talk and Live-Action Role-Playing in Japan: Replays and the Horror Genre as Drivers of Popularity," Simulation & Gaming, , vol. 50(5), pages 621-644, October.
    5. M. Nakamura, 2019. "Influence of Room Condition on Participants in Simulation and Gaming Activities: Analyses of Debriefing Forms," Simulation & Gaming, , vol. 50(5), pages 645-661, October.
    6. Kaori Ando & Junkichi Sugiura & Susumu Ohnuma & Kim-Pong Tam & Gundula Hübner & Nahoko Adachi, 2019. "Persuasion Game: Cross Cultural Comparison," Simulation & Gaming, , vol. 50(5), pages 532-555, October.
    7. Yoko Kitakaji & Susumu Ohnuma, 2019. "The Detrimental Effects of Punishment and Reward on Cooperation in the Industrial Waste Illegal Dumping Game," Simulation & Gaming, , vol. 50(5), pages 509-531, October.
    8. Hajime Mizuyama & Seiyu Yamaguchi & Mizuho Sato, 2019. "A Prediction Market-Based Gamified Approach to Enhance Knowledge Sharing in Organizations," Simulation & Gaming, , vol. 50(5), pages 572-597, October.
    Full references (including those not matched with items on IDEAS)

    Most related items

    These are the items that most often cite the same works as this one and are cited by the same works as this one.
    1. Kengo Suzuki & Ryohei Ishiwata, 2022. "Impact of a Carbon Tax on Energy Transition in a Deregulated Market: A Game-Based Experimental Approach," Sustainability, MDPI, vol. 14(19), pages 1-19, October.
    2. Lima Nasrin Eni, 2022. "Mediating Role of Knowledge Sharing in the Nexus among Human Capital, IT Capability, Transactional Leadership and Innovation Performance: Empirical Evidence from Bangladeshi Telecommunication Sector," International Journal of Science and Business, IJSAB International, vol. 9(1), pages 1-17.
    3. Alettin Irmak & Nurlan Kurmanov & Onaikhan Zhadigerova & Zukhra Turdiyeva & Aigul Bakirbekova & Gaukhar Saimagambetova & Assilbek Baidakov & Aigul Mukhamejanova & Madina Tolysbayeva & Sagyngali Seitzh, 2023. "Shaping Energy-Saving Behavior in Education System: A Systematic Review," International Journal of Energy Economics and Policy, Econjournals, vol. 13(4), pages 46-60, July.
    4. Antonio-José Moreno-Guerrero & Carmen Rodríguez-Jiménez & Gerardo Gómez-García & Magdalena Ramos Navas-Parejo, 2020. "Educational Innovation in Higher Education: Use of Role Playing and Educational Video in Future Teachers’ Training," Sustainability, MDPI, vol. 12(6), pages 1-14, March.

    More about this item

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:sae:simgam:v:50:y:2019:i:5:p:491-493. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    If CitEc recognized a bibliographic reference but did not link an item in RePEc to it, you can help with this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: SAGE Publications (email available below). General contact details of provider: .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.