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Historical Roots and New Fruits of Gaming and Simulation

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  • N/A, 2017. "Historical Roots and New Fruits of Gaming and Simulation," Simulation & Gaming, , vol. 48(5), pages 583-587, October.
  • Handle: RePEc:sae:simgam:v:48:y:2017:i:5:p:583-587
    DOI: 10.1177/1046878117732845
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    References listed on IDEAS

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    1. Precha Thavikulwat, 2017. "Recipes for Structural Fairness in Games," Simulation & Gaming, , vol. 48(5), pages 670-694, October.
    2. Baptiste Monterrat & Élise Lavoué & Sébastien George, 2017. "Adaptation of Gaming Features for Motivating Learners," Simulation & Gaming, , vol. 48(5), pages 625-656, October.
    3. James O. Butler, 2017. "Mindcrafting: The Semantic Characteristics of Spontaneous Names Generated as an Aid to Cognitive Mapping and Navigation of Simulated Environments," Simulation & Gaming, , vol. 48(5), pages 588-602, October.
    4. Ilana Harwayne-Gidansky & Jennifer M. Bellis & Son H. McLaren & Kristen Critelli & Sunday Clark & Zhengming Chen & Linda M. Gerber & Kevin Ching, 2017. "Mannequin-Based Immersive Simulation Improves Resident Understanding of a Clinical Decision Rule," Simulation & Gaming, , vol. 48(5), pages 657-669, October.
    5. Willy Christian Kriz, 2017. "Types of Gaming Simulation Applications," Simulation & Gaming, , vol. 48(1), pages 3-7, February.
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