IDEAS home Printed from https://ideas.repec.org/a/sae/simgam/v47y2016i1p7-30.html
   My bibliography  Save this article

Commercial-Off-the-Shelf-Technology in UK Military Training

Author

Listed:
  • John Curry
  • Tim Price
  • Phil Sabin

Abstract

Aim. This article gives an overview of how commercial computer game technology was introduced for training, education and decision support within the British Army. Value of the article. It records the narrative of the introduction and development of first person shooter computer games into the British Army; an area where developments are not routinely reported outside the closed world of defence training. Methodology. The research was based on interviews of key staff who worked in procurement at the Defence Academy of the UK and for the MoD during 2002 to 2012. The interviewees included two officers, an experienced defence contractor and a senior civil servant. These interviews were given on the understanding that the views expressed would not be individually attributable as they might not represent those of their current employers. The authors were also given access to a unique collection of documents, some of which were not publically available, but are held in the archives of the UK Defence Academy. These are cited in the bibliography. Limitations of the article. This article cites the evidence from the time that supported the continued use of what was a radical and contentious new way of training. Since the introduction of Virtual Battle Space 2 into the British Army, further research into the effectiveness of games based training in the military has been published. Analysis. Games based training has become a significant part of the training cycle for many parts of the British Army. These games have limitations, but are the only alternative to real operations for some types of training. However, the difficult topic of what is the correct proportion of games based training to other types? is a contested area within defence training in the UK. Conclusions. Initial evaluations on the effectiveness of the use of computer games in preparing UK forces for operations in Iraq and Afghanistan showed they had a significant positive impact. The first experience of the British Army with these games has secured the long-term application of this technology and it is unrealistic to imagine future military training without some degree of games technology.

Suggested Citation

  • John Curry & Tim Price & Phil Sabin, 2016. "Commercial-Off-the-Shelf-Technology in UK Military Training," Simulation & Gaming, , vol. 47(1), pages 7-30, February.
  • Handle: RePEc:sae:simgam:v:47:y:2016:i:1:p:7-30
    DOI: 10.1177/1046878115600578
    as

    Download full text from publisher

    File URL: https://journals.sagepub.com/doi/10.1177/1046878115600578
    Download Restriction: no

    File URL: https://libkey.io/10.1177/1046878115600578?utm_source=ideas
    LibKey link: if access is restricted and if your library uses this service, LibKey will redirect you to where you can use your library subscription to access this item
    ---><---

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:sae:simgam:v:47:y:2016:i:1:p:7-30. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: SAGE Publications (email available below). General contact details of provider: .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.