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Peacebuilding With Games and Simulations

Author

Listed:
  • Rex Brynen
  • Gary Milante

Abstract

Simulations and games can offer valuable insight into the management of conflict and the achievement of peace. This special symposium issue of Simulation & Gaming examines several such approaches, used in both educational settings and to prepare practitioners to deal with the concrete challenges of peacebuilding. In the introduction, the authors offer some brief thoughts on the how and why of simulations and games-based approaches, scenario choices (abstract, fictional, and real world), intended audiences, and design approaches. They also address the question of how games might (or might not) contribute to policy making in this field.

Suggested Citation

  • Rex Brynen & Gary Milante, 2013. "Peacebuilding With Games and Simulations," Simulation & Gaming, , vol. 44(1), pages 27-35, February.
  • Handle: RePEc:sae:simgam:v:44:y:2013:i:1:p:27-35
    DOI: 10.1177/1046878112455485
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    References listed on IDEAS

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    1. Levent Yilmaz & Tuncer I. Ören & Nasser Ghasem-Aghaee, 2006. "Simulation-based problem-solving environments for conflict studies," Simulation & Gaming, , vol. 37(4), pages 534-556, December.
    2. Mark A. Boyer, 2011. "Simulation in International Studies," Simulation & Gaming, , vol. 42(6), pages 685-689, December.
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    Cited by:

    1. Tina Kempin Reuter, 2016. "Simulating Peace Negotiations," Simulation & Gaming, , vol. 47(6), pages 818-836, December.

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    1. Tina Kempin Reuter, 2016. "Simulating Peace Negotiations," Simulation & Gaming, , vol. 47(6), pages 818-836, December.

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