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A Survey On Sound-Based Games

Author

Listed:
  • Diana-Elena Belmega

    (Politehnica University of Bucharest, Bucharest, Romania)

  • Costin-Anton Boiangiu

    (Politehnica University of Bucharest, Bucharest, Romania)

Abstract

This paper aims to explore the realm of sound-based games and to discover this field originality, challenges and advancements. Fully discovering and enjoying a sound-based game does not mean only to pay attention to the various sounds that “surrounds” the player, but to try to construct in player’s imagination the world that generated them. This is a world where imagination, music composition, sound generation, imaginative plots and a lot of modern technologies intersect. In recent years, a consistent list of titles from all the game territories (action, adventure, survival thriller, stealth thriller, mystery, horror, psychological, first-person shooter, and puzzle-based adventure) have emerged. The paper at hand tried to make a novelty-based selection of the representative games and will try to understand their main concept, and their contributions to the genre.

Suggested Citation

  • Diana-Elena Belmega & Costin-Anton Boiangiu, 2018. "A Survey On Sound-Based Games," Journal of Information Systems & Operations Management, Romanian-American University, vol. 12(2), pages 349-359, December.
  • Handle: RePEc:rau:jisomg:v:12:y:2018:i:2:p:349-359
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    File URL: http://www.rebe.rau.ro/RePEc/rau/jisomg/Wi18/JISOM-WI18-A11.pdf
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