Author
Listed:
- Eva M Hoogendoorn
- Daphne J Geerse
- Jip Helsloot
- Bert Coolen
- John F Stins
- Melvyn Roerdink
Abstract
Augmented-reality (AR) applications have shown potential for assisting and modulating gait in health-related fields, like AR cueing of foot-placement locations in people with Parkinson’s disease. However, the size of the AR field of view (AR-FOV), which is smaller than one’s own FOV, might affect interaction with nearby floor-based holographic objects. The study’s primary objective was to evaluate the effect of AR-FOV size on the required head orientations for viewing and interacting with real-world and holographic floor-based objects during standstill and walking conditions. Secondary, we evaluated the effect of AR-FOV size on gait speed when interacting with real-world and holographic objects. Sixteen healthy middle-aged adults participated in two experiments wearing HoloLens 1 and 2 AR headsets that differ in AR-FOV size. To confirm participants’ perceived differences in AR-FOV size, we examined the head orientations required for viewing nearby and far objects from a standstill position (Experiment 1). In Experiment 2, we examined the effect of AR-FOV size on head orientations and gait speeds for negotiating 2D and 3D objects during walking. Less downward head orientation was required for looking at nearby holographic objects with HoloLens 2 than with HoloLens 1, as expected given differences in perceived AR-FOV size (Experiment 1). In Experiment 2, a greater downward head orientation was observed for interacting with holographic objects compared to real-world objects, but again less so for HoloLens 2 than HoloLens 1 along the line of progression. Participants walked slightly but significantly slower when interacting with holographic objects compared to real-world objects, without any differences between the HoloLenses. To conclude, the increased size of the AR-FOV did not affect gait speed, but resulted in more real-world-like head orientations for seeing and picking up task-relevant information when interacting with floor-based holographic objects, improving the potential efficacy of AR cueing applications.
Suggested Citation
Eva M Hoogendoorn & Daphne J Geerse & Jip Helsloot & Bert Coolen & John F Stins & Melvyn Roerdink, 2024.
"A larger augmented-reality field of view improves interaction with nearby holographic objects,"
PLOS ONE, Public Library of Science, vol. 19(10), pages 1-15, October.
Handle:
RePEc:plo:pone00:0311804
DOI: 10.1371/journal.pone.0311804
Download full text from publisher
Corrections
All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:plo:pone00:0311804. See general information about how to correct material in RePEc.
If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.
We have no bibliographic references for this item. You can help adding them by using this form .
If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: plosone (email available below). General contact details of provider: https://journals.plos.org/plosone/ .
Please note that corrections may take a couple of weeks to filter through
the various RePEc services.