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Human-level control through deep reinforcement learning

Author

Listed:
  • Volodymyr Mnih

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Koray Kavukcuoglu

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • David Silver

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Andrei A. Rusu

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Joel Veness

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Marc G. Bellemare

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Alex Graves

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Martin Riedmiller

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Andreas K. Fidjeland

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Georg Ostrovski

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Stig Petersen

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Charles Beattie

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Amir Sadik

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Ioannis Antonoglou

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Helen King

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Dharshan Kumaran

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Daan Wierstra

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Shane Legg

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

  • Demis Hassabis

    (Google DeepMind, 5 New Street Square, London EC4A 3TW, UK)

Abstract

An artificial agent is developed that learns to play a diverse range of classic Atari 2600 computer games directly from sensory experience, achieving a performance comparable to that of an expert human player; this work paves the way to building general-purpose learning algorithms that bridge the divide between perception and action.

Suggested Citation

  • Volodymyr Mnih & Koray Kavukcuoglu & David Silver & Andrei A. Rusu & Joel Veness & Marc G. Bellemare & Alex Graves & Martin Riedmiller & Andreas K. Fidjeland & Georg Ostrovski & Stig Petersen & Charle, 2015. "Human-level control through deep reinforcement learning," Nature, Nature, vol. 518(7540), pages 529-533, February.
  • Handle: RePEc:nat:nature:v:518:y:2015:i:7540:d:10.1038_nature14236
    DOI: 10.1038/nature14236
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