IDEAS home Printed from https://ideas.repec.org/a/igg/jmhci0/v9y2017i2p1-17.html
   My bibliography  Save this article

The Effects of Augmented Reality Head-Up Displays on Drivers' Eye Scan Patterns, Performance, and Perceptions

Author

Listed:
  • Missie Smith

    (Virginia Tech, Blacksburg, VA, USA)

  • Joseph L. Gabbard

    (Grado Department of Industrial & Systems Engineering, Virginia Tech, Blacksburg, USA)

  • Gary Burnett

    (Human Factors Research Group, Faculty of Engineering, University of Nottingham, Nottingham, Nottingham, UK)

  • Nadejda Doutcheva

    (Virginia Tech, Blacksburg, VA, USA)

Abstract

This paper reports on an experiment comparing Head-Up Display (HUD) and Head-Down Display (HDD) use while driving in a simulator to explore differences in glance patterns, driving performance, and user preferences. Sixteen participants completed both structured (text) and semi-structured (grid) visual search tasks on each display while following a lead vehicle in a motorway (highway) environment. Participants experienced three levels of complexity (low, medium, high) for each visual search task, with five repetitions of each level of complexity. Results suggest that the grid task was not sensitive enough to the varying visual demands, while the text task showed significant differences between displays in user preference, perceived workload, and distraction. As complexity increased, HUD use during the text task corresponded with faster performance as compared to the HDD, indicating the potential benefits when using HUDs in the driving context. Furthermore, HUD use was associated with longer sustained glances (at the respective display) as compared to the HDD, with no differences in driving performance observed. This finding suggests that AR HUDs afford longer glances without negatively affecting the longitudinal and lateral control of the vehicle – a result that has implications for how future researchers should evaluate the visual demands for AR HUDs.

Suggested Citation

  • Missie Smith & Joseph L. Gabbard & Gary Burnett & Nadejda Doutcheva, 2017. "The Effects of Augmented Reality Head-Up Displays on Drivers' Eye Scan Patterns, Performance, and Perceptions," International Journal of Mobile Human Computer Interaction (IJMHCI), IGI Global, vol. 9(2), pages 1-17, April.
  • Handle: RePEc:igg:jmhci0:v:9:y:2017:i:2:p:1-17
    as

    Download full text from publisher

    File URL: http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/IJMHCI.2017040101
    Download Restriction: no
    ---><---

    More about this item

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:igg:jmhci0:v:9:y:2017:i:2:p:1-17. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Journal Editor (email available below). General contact details of provider: https://www.igi-global.com .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.