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An innovative framework for sensitive healthcare education in serious game design

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  • Abas Setiawan
  • Zaenal Abidin
  • Adhi Kusumastuti
  • Sri Ratna Rahayu

Abstract

Recently, serious games have been used in patient and health professional education. The lack of methods to design sensitive healthcare frameworks is a prevalent issue. Ensuring a sensitive healthcare game that is understandable and engaging for the user is an objective of this study. This study proposed object specification, profile analysis, design and development, and implementation and evaluation (OSPADDIE), which amalgamates several methods to fill this gap. Enhancing serious game design for sensitive healthcare education was the goal. Methodical development uses instructional material, health data, and game mechanics. In a practical scenario, the Teeny Boy game was used to teach male circumcision. A methodical and complete methodology has allowed this app to deliver critical health information. In the study, serious games are used to teach sensitive healthcare themes. Health education's challenges have tested the framework. Comparing the Teeny Boy game's user experience to other serious health games showed the framework's usefulness.

Suggested Citation

  • Abas Setiawan & Zaenal Abidin & Adhi Kusumastuti & Sri Ratna Rahayu, 2025. "An innovative framework for sensitive healthcare education in serious game design," International Journal of Innovation and Learning, Inderscience Enterprises Ltd, vol. 38(2), pages 133-157.
  • Handle: RePEc:ids:ijilea:v:38:y:2025:i:2:p:133-157
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