IDEAS home Printed from https://ideas.repec.org/a/gam/jsusta/v17y2025i24p11148-d1816502.html

Sustainability in the Built Environment Reflected in Serious Games: A Systematic Narrative Literature Review

Author

Listed:
  • Burcu Olgen

    (School of Design, Université de Montréal, 2900 Edouard Montpetit Blvd, Montreal, QC H3T 1J4, Canada)

  • Morteza Hazbei

    (School of Graduate Studies, Concordia University, 1455 Blvd. De Maisonneuve Ouest, Montreal, QC H3G 1M8, Canada)

  • Negarsadat Rahimi

    (School of Graduate Studies, Concordia University, 1455 Blvd. De Maisonneuve Ouest, Montreal, QC H3G 1M8, Canada)

  • Hadise Rasoulian

    (School of Graduate Studies, Concordia University, 1455 Blvd. De Maisonneuve Ouest, Montreal, QC H3G 1M8, Canada)

  • Carmela Cucuzzella

    (School of Design, Université de Montréal, 2900 Edouard Montpetit Blvd, Montreal, QC H3T 1J4, Canada)

Abstract

The increasing complexity of the built environment—encompassing three-dimensional spatial dynamics, environmental footprints, and socio-cultural dimensions—necessitates innovative educational tools. Serious games have emerged as immersive platforms bridging theoretical knowledge and practical application in this domain. This narrative literature review examines the extent to which serious games effectively integrate and reflect sustainability principles within the context of the built environment, as well as their strategies for engaging learners. A comprehensive search was conducted across multiple databases using keywords such as “serious games,” “built environment,” and “sustainability.” The review identifies that while many games address tangible challenges like retrofitting simulations and resource management, their incorporation of sustainability concepts is often superficial. Critical aspects such as inclusivity, stakeholder engagement, and alignment with SDGs are frequently underrepresented. Furthermore, a lack of a common language among stakeholders and the tendency to focus on isolated aspects of sustainability, rather than adopting a holistic approach, were noted. Despite these limitations, the engaging nature of these games that are based on real scenarios offers potential for impactful learning experiences. However, challenges persist, including technical constraints, pedagogical limitations, and deeper epistemological and ethical tensions in game design. The findings underscore the need for a more integrated and comprehensive approach to embedding sustainability in serious games, along with more effective engagement strategies to ensure they function as impactful tools for education and learning in the built environment domain.

Suggested Citation

  • Burcu Olgen & Morteza Hazbei & Negarsadat Rahimi & Hadise Rasoulian & Carmela Cucuzzella, 2025. "Sustainability in the Built Environment Reflected in Serious Games: A Systematic Narrative Literature Review," Sustainability, MDPI, vol. 17(24), pages 1-22, December.
  • Handle: RePEc:gam:jsusta:v:17:y:2025:i:24:p:11148-:d:1816502
    as

    Download full text from publisher

    File URL: https://www.mdpi.com/2071-1050/17/24/11148/pdf
    Download Restriction: no

    File URL: https://www.mdpi.com/2071-1050/17/24/11148/
    Download Restriction: no
    ---><---

    More about this item

    Keywords

    ;
    ;
    ;
    ;
    ;
    ;

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:gam:jsusta:v:17:y:2025:i:24:p:11148-:d:1816502. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: MDPI Indexing Manager The email address of this maintainer does not seem to be valid anymore. Please ask MDPI Indexing Manager to update the entry or send us the correct address (email available below). General contact details of provider: https://www.mdpi.com .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.