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Mediating Perception and Participation: Abstract Urban Sculptures in Augmented Reality (AR) and Web3 Environments for Socially Sustainable Design

Author

Listed:
  • Dejan Ecet

    (Department of Architecture and Urban Planning, Faculty of Technical Sciences, University of Novi Sad, 21000 Novi Sad, Serbia)

  • Goran Segedinac

    (Department of Architecture and Urban Planning, Faculty of Technical Sciences, University of Novi Sad, 21000 Novi Sad, Serbia)

  • Stanislav Grgić

    (Case 3D Studio, 21000 Novi Sad, Serbia)

  • Isidora Đurić

    (Department of Fundamental Disciplines, Faculty of Technical Sciences, University of Novi Sad, 21000 Novi Sad, Serbia)

  • Saša Medić

    (Department of Architecture and Urban Planning, Faculty of Technical Sciences, University of Novi Sad, 21000 Novi Sad, Serbia)

  • Zoran D. Jeličić

    (Computer and Control Department, Faculty of Technical Sciences, University of Novi Sad, 21000 Novi Sad, Serbia)

  • Milan Rapaić

    (Computer and Control Department, Faculty of Technical Sciences, University of Novi Sad, 21000 Novi Sad, Serbia)

  • Jelena Atanacković Jeličić

    (Department of Architecture and Urban Planning, Faculty of Technical Sciences, University of Novi Sad, 21000 Novi Sad, Serbia)

Abstract

Social sustainability in urban and architectural design depends on inclusive, participatory processes that empower communities to actively engage in shaping their environments. This study investigates how emerging digital platforms, specifically Augmented Reality (AR) and decentralized platforms built on blockchain technology (Web3), can function as instruments for broadening public participation and enhancing perceptual access to urban art proposals. An original algorithm generated nine digital abstract sculptures, each with descriptive attributes forming the basis for qualitative analysis across different visualization modes: traditional renderings, Augmented Reality environments, and NFT-based Web3 representations. Through participant voting, each digital sculpture accumulated a measurable level of preference that served to identify which sculpture was perceived as most successful within each visualization context. Comparative analysis revealed how distinct digital interactions shape perception, engagement, and inclusivity of feedback processes. Regression models further predicted voting outcomes, showing that different sculptural attributes played a dominant role depending on the type of visualization. Findings indicate that platform-specific technological affordances substantially shape participatory outcomes. Consequently, the study argues that careful analysis and selection of the digital platform must precede any participatory process, as platform-specific affordances fundamentally condition the inclusivity, accessibility, and overall effectiveness of public engagement in socially sustainable design.

Suggested Citation

  • Dejan Ecet & Goran Segedinac & Stanislav Grgić & Isidora Đurić & Saša Medić & Zoran D. Jeličić & Milan Rapaić & Jelena Atanacković Jeličić, 2025. "Mediating Perception and Participation: Abstract Urban Sculptures in Augmented Reality (AR) and Web3 Environments for Socially Sustainable Design," Sustainability, MDPI, vol. 17(23), pages 1-28, November.
  • Handle: RePEc:gam:jsusta:v:17:y:2025:i:23:p:10512-:d:1801702
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