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Application of Virtual Reality (VR) Technology in Mining and Civil Engineering

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  • Paweł Strzałkowski

    (Department of Mining, Faculty of Geoengineering, Mining and Geology, Wroclaw University of Science and Technology, Wybrzeże Wyspiańskiego 27, 50-370 Wrocław, Poland)

  • Paweł Bęś

    (Department of Mining, Faculty of Geoengineering, Mining and Geology, Wroclaw University of Science and Technology, Wybrzeże Wyspiańskiego 27, 50-370 Wrocław, Poland)

  • Mariusz Szóstak

    (Department of Building Engineering, Faculty of Civil Engineering, Wroclaw University of Science and Technology, Wybrzeże Wyspiańskiego 27, 50-370 Wrocław, Poland)

  • Mateusz Napiórkowski

    (Department of Building Engineering, Faculty of Civil Engineering, Wroclaw University of Science and Technology, Wybrzeże Wyspiańskiego 27, 50-370 Wrocław, Poland)

Abstract

Virtual reality (VR) is one of the most innovative technologies that allows the development of a computerised, three-dimensional image that imitates reality. With this solution, it is possible to show different objects and even simulate a sequence of actions. The application of virtual reality technology in industries with high accident rates, such as mining and construction, contributes to sustainability by enhancing occupational health and safety (OHS) practices. However, it should be emphasised that the application of VR in these industries is much broader and includes aspects such as visualisation, monitoring and design. This research contributes to sustainability by identifying research gaps, providing an in-depth systematic review of the use of virtual reality technology and outlining the potential of VR technology to advance safety practices in mining and construction, thereby promoting the well-being of workers, reducing accidents and minimising negative environmental impacts associated with workplace incidents. Based on the analyses performed, the future of VR technology for improving work processes in terms of the safety, efficiency and profitability of implementation is outlined. The results of this study provide a comprehensive framework for identifying research gaps in this area to advance research in the academic community and to improve safety in mining and construction workplaces.

Suggested Citation

  • Paweł Strzałkowski & Paweł Bęś & Mariusz Szóstak & Mateusz Napiórkowski, 2024. "Application of Virtual Reality (VR) Technology in Mining and Civil Engineering," Sustainability, MDPI, vol. 16(6), pages 1-16, March.
  • Handle: RePEc:gam:jsusta:v:16:y:2024:i:6:p:2239-:d:1353062
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    References listed on IDEAS

    as
    1. HaiYang Yu & Changping Chen, 2024. "Automatic generation of civil engineering structure model based on network virtual reality," International Journal of Global Energy Issues, Inderscience Enterprises Ltd, vol. 46(1/2), pages 69-89.
    2. Ayah Hamad & Bochen Jia, 2022. "How Virtual Reality Technology Has Changed Our Lives: An Overview of the Current and Potential Applications and Limitations," IJERPH, MDPI, vol. 19(18), pages 1-14, September.
    3. Ricardo Eiris & Masoud Gheisari & Behzad Esmaeili, 2018. "PARS: Using Augmented 360-Degree Panoramas of Reality for Construction Safety Training," IJERPH, MDPI, vol. 15(11), pages 1-21, November.
    Full references (including those not matched with items on IDEAS)

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