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Factors Influencing Game-Based Learning in the Colombian Context: A Mixed Methods Study

Author

Listed:
  • Paola Julie Aguilar-Cruz

    (Faculty of Artificial Intelligence in Education, Central China Normal University, Wuhan 430079, China
    Licenciatura en Lenguas Extranjeras con Énfasis en inglés, Facultad de Educación, Universidad de la Amazonia, Florencia 180001, Colombia)

  • Peiyu Wang

    (Faculty of Artificial Intelligence in Education, Central China Normal University, Wuhan 430079, China)

  • Zongping Xiang

    (School of Foreign Languages, Central China Normal University, Wuhan 430079, China)

  • Heng Luo

    (Faculty of Artificial Intelligence in Education, Central China Normal University, Wuhan 430079, China)

Abstract

Game-based learning (GBL) places high demand on educational resources and has been widely practiced in classrooms in many developed countries; however, few studies on GBL and its influencing factors have been conducted in developing countries. To address this research gap, a mixed-methods study was conducted in a state high school in the Amazon region of Colombia with 64 tenth-graders who were learning English as a foreign language to identify the factors that affect learners’ learning outcomes when serious games are applied to vocabulary learning, with a specific focus on learning engagement. This study drew on both quantitative and qualitative data collected from surveys, interviews, and pre- and post-tests. The results showed that engagement and prior knowledge can positively predict GBL outcomes, while contextual factors and family condition had an adverse impact on GBL outcomes (Adjusted R 2 = 0.635, p < 0.01). The results also indicated that a male student with a higher level of prior knowledge would be more likely to achieve good grades in GBL. Based on the study results, several implications are proposed for incorporating serious games for vocabulary learning in less-developed regions. This study results provide important practical implications for high schools in developing countries to implementing GBL.

Suggested Citation

  • Paola Julie Aguilar-Cruz & Peiyu Wang & Zongping Xiang & Heng Luo, 2023. "Factors Influencing Game-Based Learning in the Colombian Context: A Mixed Methods Study," Sustainability, MDPI, vol. 15(10), pages 1-16, May.
  • Handle: RePEc:gam:jsusta:v:15:y:2023:i:10:p:7817-:d:1143594
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