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Developing a Card Game for Assessment and Intervention in the Person and the Family in Palliative Care: “ Pallium Game ”

Author

Listed:
  • Carla Sílvia Fernandes

    (Nursing School of Porto, Center for Health Technology and Services Research (CINTESIS), 4200-450 Porto, Portugal)

  • M. Belém Vale

    (Nursing in Hospital da Luz-Póvoa de Varzim, 4490-592 Póvoa de Varzim, Portugal)

  • Bruno Magalhães

    (Department of Surgical Oncology, Portuguese Oncology Institute of Porto (IPO), 4200-072 Porto, Portugal
    Oncology Nursing Research Unit IPO Porto Research Center (CI-IPOP), Portuguese (IPO Porto) Comprehensive Cancer Centre (Porto. CCC) & RISE@CI-IPOP (Health Research Network), 4200-072 Porto, Portugal
    School of Health, University of Trás-os-Montes e Alto Douro (UTAD), 5000-801 Vila Real, Portugal)

  • João P. Castro

    (Wecare Saúde—Continuous Integrated and Palliative Care Unit, 4490-492 Póvoa de Varzim, Portugal)

  • Marta D. Azevedo

    (Wecare Saúde—Continuous Integrated and Palliative Care Unit, 4490-492 Póvoa de Varzim, Portugal)

  • Marisa Lourenço

    (Nursing School of Porto, Center for Health Technology and Services Research (CINTESIS), 4200-450 Porto, Portugal)

Abstract

Communication between the multidisciplinary team, the person, and the family in palliative and end-of-life situations implies, in most situations, a high negative emotional burden. Therefore, innovative strategies are needed to reduce it. The goal of this study is to describe the various stages of development and validation of a collaborative card game for people in palliative care and their families. Phase one is an exploratory study, Phase two is a Delphi study, and Phase three is a multiple case study. Participants for phases 2 and 3 were recruited using a convenience sampling method. The results demonstrate in an organized and structured way the different phases required to build a collaborative card game. The use of the game was found to be useful and effective. Four categories emerged from the content analysis of the open-ended responses: usability, evaluation tool, communication and therapeutic relationship, and meaning when using the game. A collaborative game in palliative care helps to create a space for individuals and families to express feelings and experiences, meeting the myriad of physical, psychosocial, and spiritual needs. The “Pallium game” is a useful and impactful approach to discussing sensitive topics in palliative care.

Suggested Citation

  • Carla Sílvia Fernandes & M. Belém Vale & Bruno Magalhães & João P. Castro & Marta D. Azevedo & Marisa Lourenço, 2023. "Developing a Card Game for Assessment and Intervention in the Person and the Family in Palliative Care: “ Pallium Game ”," IJERPH, MDPI, vol. 20(2), pages 1-13, January.
  • Handle: RePEc:gam:jijerp:v:20:y:2023:i:2:p:1449-:d:1034351
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