IDEAS home Printed from https://ideas.repec.org/a/epw/ejeng0/y2022id62963.html

A Web Gamification Platform Inspired by the Maritime Tradition Museum in Perama, Greece, for Students in the Sector of Maritime Professions in Vocational Education and Training

Author

Listed:
  • Dimitrios Kotsifakos

    (University of Piraeus, Greece)

  • Maria-Gerasimoula Karali

    (University of Piraeus, Greece)

  • Eirini Katzola

    (University of Piraeus, Greece)

  • Achillia Kravvari

    (University of Piraeus, Greece)

  • Christos Douligeris

    (University of Piraeus, Greece)

Abstract

Technical education mainly focuses on practical training and skills-based learning and pays less attention to the theoretical background of its graduates. The officially instituted curriculum of Greek Vocational High Schools includes a wide range of Specialties among which is the Sector of Maritime Professions. In our proposal, we aim to introduce a new approach to Vocational Education and Training, specifically in the Maritime Professions Sector, by implementing gamification combined with museum education practices and new technologies to create a game about ancient seamanship. The game is an educational structure that includes a virtual space, created in Artsteps, a platform for creating virtual reality exhibitions, and a quiz that by presenting hypothetical scenarios will make students compare the use and function of ancient and modern marine tools thus learning more about maritime history while enjoying themselves. The main goal of our proposal is the development of a strong overall learning experience through gaming that will also broaden students’ knowledge of the history of their future profession and deepen their understanding of its significance and evolution throughout the years. This game was played and evaluated positively during the 2021–2022 school year by 120 Vocational High School students.

Suggested Citation

  • Dimitrios Kotsifakos & Maria-Gerasimoula Karali & Eirini Katzola & Achillia Kravvari & Christos Douligeris, 2022. "A Web Gamification Platform Inspired by the Maritime Tradition Museum in Perama, Greece, for Students in the Sector of Maritime Professions in Vocational Education and Training," European Journal of Engineering and Technology Research, European Open Science, pages 49-52, December.
  • Handle: RePEc:epw:ejeng0:y:2022:id:62963
    DOI: 10.24018/ejeng.2022.1.CIE.2963
    as

    Download full text from publisher

    File URL: https://eu-opensci.org/index.php/ejeng/article/view/62963
    File Function: Abstract page
    Download Restriction: no

    File URL: https://eu-opensci.org/index.php/ejeng/article/download/62963/12880
    File Function: Full text
    Download Restriction: no

    File URL: https://libkey.io/10.24018/ejeng.2022.1.CIE.2963?utm_source=ideas
    LibKey link: if access is restricted and if your library uses this service, LibKey will redirect you to where you can use your library subscription to access this item
    ---><---

    More about this item

    Keywords

    ;
    ;
    ;
    ;
    ;

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:epw:ejeng0:y:2022:id:62963. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Support (email available below). General contact details of provider: https://eu-opensci.org/index.php/ejeng .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.