IDEAS home Printed from https://ideas.repec.org/a/bla/jamist/v56y2005i4p364-372.html
   My bibliography  Save this article

Digital identity matters

Author

Listed:
  • Arthur Allison
  • James Currall
  • Michael Moss
  • Susan Stuart

Abstract

Digital objects or entities present us with particular problems of an acute nature. The most acute of these are the issues surrounding what constitutes identity within the digital world and between digital entities. These are problems that are important in many contexts but, when dealing with digital texts, documents, and certification, an understanding of them becomes vital legally, philosophically, and historically. Legally, the central issues are those of authorship, authenticity, and ownership; philosophically, we must be concerned with the sorts of logical relations that hold between objects and in determining the ontological nature of the object; and historically, our concern centers around our interest in chronology and the recording of progress, adaptation, change, and provenance. Our purpose is to emphasize why questions of digital identity matter and how we might address and respond to some of them. We will begin by examining the lines along which we draw a distinction between the digital and the physical context and how, by importing notions of transitivity and symmetry from the domain of mathematical logic, we might attempt to provide at least interim resolutions of these questions.

Suggested Citation

  • Arthur Allison & James Currall & Michael Moss & Susan Stuart, 2005. "Digital identity matters," Journal of the American Society for Information Science and Technology, Association for Information Science & Technology, vol. 56(4), pages 364-372, February.
  • Handle: RePEc:bla:jamist:v:56:y:2005:i:4:p:364-372
    DOI: 10.1002/asi.20112
    as

    Download full text from publisher

    File URL: https://doi.org/10.1002/asi.20112
    Download Restriction: no

    File URL: https://libkey.io/10.1002/asi.20112?utm_source=ideas
    LibKey link: if access is restricted and if your library uses this service, LibKey will redirect you to where you can use your library subscription to access this item
    ---><---

    Citations

    Citations are extracted by the CitEc Project, subscribe to its RSS feed for this item.
    as


    Cited by:

    1. Megan A. Winget, 2011. "Videogame preservation and massively multiplayer online role‐playing games: A review of the literature," Journal of the American Society for Information Science and Technology, Association for Information Science & Technology, vol. 62(10), pages 1869-1883, October.

    More about this item

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:bla:jamist:v:56:y:2005:i:4:p:364-372. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Wiley Content Delivery (email available below). General contact details of provider: http://www.asis.org .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.