IDEAS home Printed from https://ideas.repec.org/a/bjc/journl/v12y2025i5p1934-1937.html
   My bibliography  Save this article

The Effect of Digital Language Games in Augmenting Speaking Skills

Author

Listed:
  • T. Geetha

    (Assistant Professor, Department of English, Kongu Engineering College, Perundurai)

  • R.D. Gomathi

    (Assistant Professor, Department of English, Kongu Engineering College, Perundurai)

  • V. Priyanka

    (Assistant Professor, Department of English, Kongu Engineering College, Perundurai)

  • M. Kowsika

    (Assistant Professor, Department of English, Kongu Engineering College, Perundurai)

Abstract

This paper is based on a quasi experimental study. This study compares the effects of using the play method and the conventional method to teach the Malay Language to preschool children. The researchers investigated whether the use of the play method helped to enhance the mastery of Malay vocabulary and interest in the Malay Language among preschool children. The subjects consisted of 100 preschool children from a Tamil-medium, government preschool. The Experimental Group was taught using the play method and the Control Group was taught using the conventional method. The study was conducted over a period ofsix weeks. The findings of this research indicate that the utilization of the play method significantly enhances the mastery of vocabulary and interest in learning the Malay Language among the pupils.

Suggested Citation

  • T. Geetha & R.D. Gomathi & V. Priyanka & M. Kowsika, 2025. "The Effect of Digital Language Games in Augmenting Speaking Skills," International Journal of Research and Scientific Innovation, International Journal of Research and Scientific Innovation (IJRSI), vol. 12(5), pages 1934-1937, May.
  • Handle: RePEc:bjc:journl:v:12:y:2025:i:5:p:1934-1937
    as

    Download full text from publisher

    File URL: https://www.rsisinternational.org/journals/ijrsi/digital-library/volume-12-issue-5/1934-1937.pdf
    Download Restriction: no

    File URL: https://rsisinternational.org/journals/ijrsi/articles/the-effect-of-digital-language-games-in-augmenting-speaking-skills/
    Download Restriction: no
    ---><---

    More about this item

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:bjc:journl:v:12:y:2025:i:5:p:1934-1937. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Dr. Renu Malsaria (email available below). General contact details of provider: https://rsisinternational.org/journals/ijrsi/ .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.