Author
Listed:
- Rhonnel S. Paculanan
(Arellano University, Philippines)
- Roberto Acepcion Jr
(Arellano University, Philippines)
- Dan Plantar R. Curate
(Arellano University, Philippines)
- Dianne Krizelle M.Apor
(Arellano University, Philippines)
- Karyme R. Bagares
(Arellano University, Philippines)
- Marilette Rain Barugo
(Arellano University, Philippines)
Abstract
This study addresses the issue of students understanding the complexities of farming by developing “Harvest Horizon†, a 2D farming simulation game designed to serve as both an educational tool and an engaging interactive experience. The game employs the Cellular Automata algorithm to model realistic plant growth behavior in response to environmental conditions. The research follows an iterative Game Development Life Cycle (GDLC) methodology and is developed using the Godot Engine with GDScript for algorithm implementation, Adobe Photoshop and Aseprite for asset refinement, and Figma for user interface prototyping. The game is assessed based on the ISO 25010 software quality model. The evaluation involved two respondent groups: gamers with at least six months of gaming experience across various platforms, and technical experts with academic and professional backgrounds in computer science, information technology, or game development. Findings indicate that Harvest Horizon effectively engages players in cognitive processes such as sustained attention, cognitive flexibility, working memory, and pattern recognition through its interactive farming mechanics. The game received an overall weighted average mean interpreted as “Strongly Agree.†These results affirm the game’s capacity to deliver an immersive educational experience while adhering to essential software quality benchmarks.
Suggested Citation
Rhonnel S. Paculanan & Roberto Acepcion Jr & Dan Plantar R. Curate & Dianne Krizelle M.Apor & Karyme R. Bagares & Marilette Rain Barugo, 2025.
"Harvest Horizon: A 2D Farming Simulator Reflecting Realistic Agricultural Practices in the Philippines Using the Implementation of Cellular Automata Algorithm,"
International Journal of Latest Technology in Engineering, Management & Applied Science, International Journal of Latest Technology in Engineering, Management & Applied Science (IJLTEMAS), vol. 14(4), pages 277-286, April.
Handle:
RePEc:bjb:journl:v:14:y:2025:i:4:p:277-286
Download full text from publisher
Corrections
All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:bjb:journl:v:14:y:2025:i:4:p:277-286. See general information about how to correct material in RePEc.
If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.
We have no bibliographic references for this item. You can help adding them by using this form .
If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Dr. Pawan Verma (email available below). General contact details of provider: https://www.ijltemas.in/ .
Please note that corrections may take a couple of weeks to filter through
the various RePEc services.