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Numerical Methods for Obtaining Multimedia Graphical Effects

Author

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  • Alexandru SMEUREANU
  • Stefan Daniel DUMITRESCU

Abstract

This paper is an explanatory document about how several animations effects can be obtained using different numerical methods, as well as investigating the possibility of implementing them on very simple yet powerful massive parallel machines. The methods are clearly described, containing graphical examples of the effects, as well as workflow for the algorithms. All of the methods presented in this paper use only numerical matrix manipulations, which usually are fast, and do not require the use of any other graphical software application.

Suggested Citation

  • Alexandru SMEUREANU & Stefan Daniel DUMITRESCU, 2009. "Numerical Methods for Obtaining Multimedia Graphical Effects," Informatica Economica, Academy of Economic Studies - Bucharest, Romania, vol. 13(3), pages 49-58.
  • Handle: RePEc:aes:infoec:v:13:y:2009:i:3:p:49-58
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