IDEAS home Printed from https://ideas.repec.org/a/aac/ijirss/v8y2025i7p64-71id10401.html
   My bibliography  Save this article

Comparison of machine learning and deep learning algorithms on sentiment analysis in game reviews

Author

Listed:
  • Albertus Arga Soetasad

  • Erick Fernando

Abstract

This study aims to analyze player review sentiment for the Marvel Rivals game on Steam using machine learning and deep learning algorithms, including Random Forest, Naive Bayes, XGBoost, and Bi-LSTM. The research was conducted within the CRISP-DM framework, which encompasses understanding the business problem, data exploration, data preparation, model building, and evaluation and implementation. Player review data was collected through web scraping, then preprocessed to clean and reformat the text before being used to train a sentiment classification model. Model evaluation was performed using metrics such as accuracy, precision, recall, and F1-score to identify the most effective model. The results indicated that Bi-LSTM was the best performing model, achieving an accuracy of 89% and an F1-score of 0.72 for negative sentiment. Hyperparameter tuning on real data contributed significantly to this performance. Conversely, applying SMOTE to balance the dataset actually reduced the performance of the Bi-LSTM model, suggesting that parameter optimization is more effective than synthetic data balancing, particularly for deep learning models.

Suggested Citation

  • Albertus Arga Soetasad & Erick Fernando, 2025. "Comparison of machine learning and deep learning algorithms on sentiment analysis in game reviews," International Journal of Innovative Research and Scientific Studies, Innovative Research Publishing, vol. 8(7), pages 64-71.
  • Handle: RePEc:aac:ijirss:v:8:y:2025:i:7:p:64-71:id:10401
    as

    Download full text from publisher

    File URL: https://ijirss.com/index.php/ijirss/article/view/10401/2448
    Download Restriction: no
    ---><---

    More about this item

    Keywords

    ;
    ;
    ;
    ;
    ;
    ;

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:aac:ijirss:v:8:y:2025:i:7:p:64-71:id:10401. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Natalie Jean (email available below). General contact details of provider: https://ijirss.com/index.php/ijirss/ .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.