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Elicited Salience and Salience-Based Level-k

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  • Ireneaus Wolff

Abstract

A level-k model based on a specific salience-pattern is the only model in the literature that accounts for behaviour in hide-and-seek games. This paper presents nine different experiments designed to measure salience. The elicited salience patterns tend to be similar, but none of them is similar to the pattern needed to allow the level-k model explain the hide-and-seek data. When based on any of the empirical salience measures, the salience-based level-k model does not fit the data well.

Suggested Citation

  • Ireneaus Wolff, 2016. "Elicited Salience and Salience-Based Level-k," TWI Research Paper Series 103, Thurgauer Wirtschaftsinstitut, Universität Konstanz.
  • Handle: RePEc:twi:respas:0103
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    References listed on IDEAS

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    1. Timo Heinrich & Irenaeus Wolff, 2012. "Strategic Reasoning in Hide-and-Seek Games: A Note," TWI Research Paper Series 74, Thurgauer Wirtschaftsinstitut, Universität Konstanz.
    2. Nicholas Bardsley & Judith Mehta & Chris Starmer & Robert Sugden, 2010. "Explaining Focal Points: Cognitive Hierarchy Theory "versus" Team Reasoning," Economic Journal, Royal Economic Society, vol. 120(543), pages 40-79, March.
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    4. Vincent P. Crawford & Nagore Iriberri, 2007. "Fatal Attraction: Salience, Naïveté, and Sophistication in Experimental "Hide-and-Seek" Games," American Economic Review, American Economic Association, vol. 97(5), pages 1731-1750, December.
    5. Vincent P. Crawford & Nagore Iriberri, 2007. "Fatal Attraction: Salience, Naivete, and Sophistication in Experimental Hide-and-Seek Games," Levine's Bibliography 321307000000000861, UCLA Department of Economics.
    6. Vincent P. Crawford & Miguel A. Costa-Gomes & Nagore Iriberri, 2013. "Structural Models of Nonequilibrium Strategic Thinking: Theory, Evidence, and Applications," Journal of Economic Literature, American Economic Association, vol. 51(1), pages 5-62, March.
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    9. Shaun Hargreaves Heap & David Rojo Arjona & Robert Sugden, 2014. "How Portable Is Level‐0 Behavior? A Test of Level‐k Theory in Games With Non‐Neutral Frames," Econometrica, Econometric Society, vol. 82(3), pages 1133-1151, May.
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    Cited by:

    1. Lisa Bruttel & Irenaeus Wolff, 2018. "Incentives and Random Answers in Post-Experimental Questionnaires," TWI Research Paper Series 110, Thurgauer Wirtschaftsinstitut, Universität Konstanz.
    2. Wolff, Irenaeus, 2021. "The lottery player’s fallacy: Why labels predict strategic choices," Journal of Economic Behavior & Organization, Elsevier, vol. 184(C), pages 16-29.
    3. Irenaeus Wolff, 2017. "Lucky Numbers in Simple Games," TWI Research Paper Series 107, Thurgauer Wirtschaftsinstitut, Universität Konstanz.

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