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Naive Strategies in Zero-Sum Games

Author

Listed:
  • Rubinstein, A.
  • Tversky, A.

Abstract

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Suggested Citation

  • Rubinstein, A. & Tversky, A., 1993. "Naive Strategies in Zero-Sum Games," Papers 17-93, Tel Aviv - the Sackler Institute of Economic Studies.
  • Handle: RePEc:fth:teavsa:17-93
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    Citations

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    Cited by:

    1. Crawford, Vincent P., 2018. "“Fatal Attraction” and Level-k thinking in games with Non-neutral frames," Journal of Economic Behavior & Organization, Elsevier, vol. 156(C), pages 219-224.
    2. Vincent P. Crawford & Nagore Iriberri, 2004. "Fatal Attraction: Focality, Naivete, and Sophistication in Experimental Hide-and-Seek Games," Levine's Bibliography 122247000000000316, UCLA Department of Economics.
    3. David Rojo-Arjona & R. Stefania Sitzia & Jiwei Zheng, 2020. "The More The Better! Increasing Label Saliency as a way to Increase Coordination. An Experimental Investigation," Working Paper series, University of East Anglia, Centre for Behavioural and Experimental Social Science (CBESS) 20-02, School of Economics, University of East Anglia, Norwich, UK..
    4. Wolff, Irenaeus, 2021. "The lottery player’s fallacy: Why labels predict strategic choices," Journal of Economic Behavior & Organization, Elsevier, vol. 184(C), pages 16-29.
    5. Penczynski, Stefan P., 2016. "Persuasion: An experimental study of team decision making," Journal of Economic Psychology, Elsevier, vol. 56(C), pages 244-261.
    6. Penczynski, Stefan P., 2016. "Strategic thinking: The influence of the game," Journal of Economic Behavior & Organization, Elsevier, vol. 128(C), pages 72-84.
    7. Wolff, Irenaeus, 2016. "Elicited salience and salience-based level-k," Economics Letters, Elsevier, vol. 141(C), pages 134-137.

    More about this item

    Keywords

    game theory;

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