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An Agent Model For The High-End Gamers Market

Author

Listed:
  • TEUN ADRIAANSEN

    (Department of Mechanical Engineering, Eindhoven University of Technology, P.O. Box 513, NL-5600 MB, Eindhoven, The Netherlands)

  • DIETER ARMBRUSTER

    (School of Mathematical and Statistical Sciences, Arizona State University Tempe, AZ 85287-1804, USA)

  • KARL KEMPF

    (Decision Engineering, Intel Architecture Group, Intel Corporation, 5000 W. Chandler Blvd, MS CH3/10, Chandler, AZ 85226, USA)

  • HONGMIN LI

    (W.P. Carey School of Business, Arizona State University Tempe, Arizona 85287, USA)

Abstract

Understanding the driving forces in the markets of their products is a basic necessity for any business. Quantitative models are either aggregated over large market segments or restricted to utility models of an individual's buying decision. While the aggregate models acknowledge that customer interactions are important they do not model them and hence have no way to adjust their model to changing business environments. This paper bridges the gap between individual decisions and the overall market behavior using agent based simulations to model the sales of computer chips in the high-end gamers market. The simulation environment is dynamic and models the succession of 19 products introduced over a 40 month time horizon which includes the recession of 2008–2010. Simulated sales are compared to actual sales data and are used to adjust the parametrization of the agents and their environment. We found that only two agent parameters are sufficient to obtain a very reasonable fit between simulations and data: The amount of money available for the gaming hobby and a parameter related to the gaming success of the high-end gamers.

Suggested Citation

  • Teun Adriaansen & Dieter Armbruster & Karl Kempf & Hongmin Li, 2013. "An Agent Model For The High-End Gamers Market," Advances in Complex Systems (ACS), World Scientific Publishing Co. Pte. Ltd., vol. 16(07), pages 1-33.
  • Handle: RePEc:wsi:acsxxx:v:16:y:2013:i:07:n:s0219525913500288
    DOI: 10.1142/S0219525913500288
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    References listed on IDEAS

    as
    1. Mirta B. Gordon & Jean-Pierre Nadal & Denis Phan & Viktoriya Semeshenko, 2012. "Entanglement between Demand and Supply in Markets with Bandwagon Goods," Papers 1209.1321, arXiv.org, revised Dec 2012.
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    3. Hongmin Li & Dieter Armbruster & Karl G. Kempf, 2013. "A Population-Growth Model for Multiple Generations of Technology Products," Manufacturing & Service Operations Management, INFORMS, vol. 15(3), pages 343-360, July.
    4. Joshua M. Epstein & Robert L. Axtell, 1996. "Growing Artificial Societies: Social Science from the Bottom Up," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262550253, December.
    Full references (including those not matched with items on IDEAS)

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