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Introspection and Equilibrium Selection in 2 x 22 Matrix Games

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  • Olcina, Gonzalo
  • Urbano, Amparo

Abstract

Game theory lacks an explanation of how players' beliefs are formed and why they are in equilibrium. This is the reason why it has failed to make significant advances with the problem of equilibrium selection even for quite simple games, as 2 x 2 games with two strict Nash equilibrium. Our paper models the introspection process by which the selected equilibrium is achieved in this class of games. Players begin their analysis with imprecise priors, obtained under weak restrictions formulated as Axioms. For a large class of reasoning dynamics we obtain as the solution the risk dominant Nash equilibrium.

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Bibliographic Info

Article provided by Springer in its journal International Journal of Game Theory.

Volume (Year): 23 (1994)
Issue (Month): 3 ()
Pages: 183-206

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Handle: RePEc:spr:jogath:v:23:y:1994:i:3:p:183-206

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Web page: http://link.springer.de/link/service/journals/00182/index.htm

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Cited by:
  1. Jacob K. Goeree & Charles A. Holt, 2000. "Ten Little Treasures of Game Theory and Ten Intuitive Contradictions," Virginia Economics Online Papers 333, University of Virginia, Department of Economics.
  2. Jacob K. Goeree & Charles A. Holt, 2000. "A Model of Noisy Introspection," Virginia Economics Online Papers 343, University of Virginia, Department of Economics.

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