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Efficient Computation of Equilibria for Extensive Two-Person Games

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Author Info
Koller, Daphne
Megiddo, Nimrod
von Stengel, Bernhard

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File URL: http://www.sciencedirect.com/science/article/B6WFW-45MH07T-22/2/1b86b6ac81069a5033227c9419b4a14a
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Article provided by Elsevier in its journal Games and Economic Behavior.

Volume (Year): 14 (1996)
Issue (Month): 2 (June)
Pages: 247-259
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Handle: RePEc:eee:gamebe:v:14:y:1996:i:2:p:247-259

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Web page: http://www.elsevier.com/locate/inca/622836

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  1. F. Forges & B. von Stengel, 2002. "Computionally Efficient Coordination in Games Trees," THEMA Working Papers 2002-05, THEMA (THéorie Economique, Modélisation et Applications), Université de Cergy-Pontoise. [Downloadable!]
  2. Dinko Dimitrov & Shao-Chin Sung, 2008. "Computational Complexity in Additive Hedonic Games," Working Papers 2008.98, Fondazione Eni Enrico Mattei. [Downloadable!]
    Other versions:
  3. Kolen, Antoon, 2006. "A genetic algorithm for the partial binary constraint satisfaction problem: an application to a frequency assignment problem," Research Memoranda 045, Maastricht : METEOR, Maastricht Research School of Economics of Technology and Organization. [Downloadable!]
  4. Rajgopal Kannan & Sudipta Sarangi & S. S. Iyengar, 2002. "Strategic Path Reliability in Information Networks," Discussion Papers of DIW Berlin 298, DIW Berlin, German Institute for Economic Research. [Downloadable!]
  5. Govindan, Srihari & Wilson, Robert B., 2007. "Stable Outcomes of Generic Games in Extensive Form," Research Papers 1933r, Stanford University, Graduate School of Business. [Downloadable!]
  6. Richard Baron & Jacques Durieu & Hans Haller & Rahul Savani & Philippe Solal, 2008. "Good neighbors are hard to find: computational complexity of network formation," Review of Economic Design, Springer, vol. 12(1), pages 1-19, April. [Downloadable!] (restricted)
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