IDEAS home Printed from https://ideas.repec.org/h/spr/fuobcp/978-3-031-45282-6_9.html

ChatGPT in Gaming Industry

In: Beyond AI

Author

Listed:
  • Jerry Huang

    (Metabase)

  • Ken Huang

    (DistributedApps.ai)

Abstract

This chapter explores the transformative potential of ChatGPT and related technologies in reshaping the gaming industry. We introduce ChatGPT’s role in amplifying player engagement and enhancing gaming experiences, discussing its integration into games, customization possibilities, and performance considerations. Examples of its applications, illustrated via Unity pseudo code, include enriched NPC interactions, procedural storytelling, and user-generated content. We also address the challenges and limitations, encompassing ethical considerations, technical constraints, and the delicate balance between realism and gameplay. Looking ahead, we probe into the future of gaming, where advancements in ChatGPT and related technologies promise to revolutionize game narratives, interactions, and development processes. We underscore the potential of the synergistic integration of ChatGPT and Web3 technologies, assuming the scalability of blockchain in terms of performance and storage, to redefine the gaming landscape. This integration is expected to provide innovative solutions that could significantly enhance game development and player experiences, and transform the gaming ecosystem.

Suggested Citation

Handle: RePEc:spr:fuobcp:978-3-031-45282-6_9
DOI: 10.1007/978-3-031-45282-6_9
as

Download full text from publisher

To our knowledge, this item is not available for download. To find whether it is available, there are three options:
1. Check below whether another version of this item is available online.
2. Check on the provider's web page whether it is in fact available.
3. Perform a
for a similarly titled item that would be available.

More about this item

Keywords

;
;
;
;
;
;
;
;
;
;
;
;
;
;
;

Statistics

Access and download statistics

Corrections

All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:spr:fuobcp:978-3-031-45282-6_9. See general information about how to correct material in RePEc.

If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

We have no bibliographic references for this item. You can help adding them by using this form .

If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Sonal Shukla or Springer Nature Abstracting and Indexing (email available below). General contact details of provider: http://www.springer.com .

Please note that corrections may take a couple of weeks to filter through the various RePEc services.

IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.