What Is Web 2.0: Design Patterns and Business Models for the Next Generation of Software
AbstractThis paper was the first initiative to try to define Web2.0 and understand its implications for the next generation of software, looking at both design patterns and business modes. Web 2.0 is the network as platform, spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually-updated service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an "architecture of participation," and going beyond the page metaphor of Web 1.0 to deliver rich user experiences.
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Bibliographic InfoPaper provided by University Library of Munich, Germany in its series MPRA Paper with number 4578.
Date of creation: Mar 2007
Date of revision:
collective intelligence; rich client; data; software as a service; long tail and beta;
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This paper has been announced in the following NEP Reports:
- NEP-ALL-2007-08-27 (All new papers)
- NEP-MKT-2007-08-27 (Marketing)
- NEP-NET-2007-08-27 (Network Economics)
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- Liviu Adrian COTFAS & Mihai Catalin CROICU & Dumitru COTFAS, 2009. "A Collaborative GIS Solution for Public Transport," Informatica Economica, Academy of Economic Studies - Bucharest, Romania, vol. 13(2), pages 50-58.
- Celso Garrido, 2011. "Strategic Analysis of Competitiveness and Innovation in the Tourism and Telecommunications Industries: Opportunities and Challenges in Latin America and the Caribbean," IDB Publications 61038, Inter-American Development Bank.
- Kibae Kim & Jorn Altmann, 2011. "A Complex Network Analysis of the Weighted Graph of the Web2.0 Service Network," TEMEP Discussion Papers 201178, Seoul National University; Technology Management, Economics, and Policy Program (TEMEP), revised Jul 2011.
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