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Learning and Hysteresis in a Dynamic Coordination Game

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  • Rungcharoenkitkul, Phurichai

Abstract

This paper introduces a dynamic coordination game with incomplete information defined by a state variable that evolves stochastically. Incomplete information enables us to use iterated dominance argument in order to resolve the indeterminacy issues. The key endogenous variable is the belief that each agent holds about the state of the world. We show that as agents update their heterogeneous beliefs through learning sequentially, they adjust their beliefs to justify the status quo. This effect induces equilibrium actions that support the status quo, a property we call hysteresis.

Suggested Citation

  • Rungcharoenkitkul, Phurichai, 2006. "Learning and Hysteresis in a Dynamic Coordination Game," MPRA Paper 32992, University Library of Munich, Germany, revised 17 Aug 2011.
  • Handle: RePEc:pra:mprapa:32992
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    References listed on IDEAS

    as
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    3. Caplin, Andrew & Leahy, John, 1994. "Business as Usual, Market Crashes, and Wisdom after the Fact," American Economic Review, American Economic Association, vol. 84(3), pages 548-565, June.
    4. Christophe Chamley, 1999. "Coordinating Regime Switches," The Quarterly Journal of Economics, President and Fellows of Harvard College, vol. 114(3), pages 869-905.
    Full references (including those not matched with items on IDEAS)

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    More about this item

    Keywords

    dynamic coordination game; hysteresis; global games;
    All these keywords.

    JEL classification:

    • D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search; Learning; Information and Knowledge; Communication; Belief; Unawareness
    • C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games

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