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Continuous Time Models of Repeated Games with Imperfect Public Monitoring

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Author Info
Drew Fudenberg
David K. Levine () (University of California Los Angeles)

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Abstract

In this paper we consider a number of different ways that a sequence of discrete-time repeated games can approach a continuous-time limit. Our purpose is to clarify the effects of three different factors: 1) The distribution of signals in a fixed discrete-time game, 2) How the distribution (and notably its variance) changes with the period length, and 3) whether some of the player roles are filled by sequences of short-run players

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Publisher Info
Paper provided by Society for Economic Dynamics in its series 2006 Meeting Papers with number 680.

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Date of creation: 03 Dec 2006
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Handle: RePEc:red:sed006:680

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Related research
Keywords: game theory; repeated games;

Find related papers by JEL classification:
A0 - General Economics and Teaching - - General
A1 - General Economics and Teaching - - General Economics

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This page was last updated on 2009-12-22.


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