This paper develops a general repeated game model over arbitrary time domain (which includes continuous time behaviour). A player is committed at any point in time to history independent behaviour for a positive length of time. The length of time of commitment depends on the way the history evolves locally. A virtue of this approach is that none of the technical assumptions of the differential formulation (e.g. Lipschitz conditions) are required. In addition, the variable response strategy formulation allows a straightforward discussion of subgame perfection.
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Paper provided by Queen's University, Department of Economics in its series Working Papers with number
751.
Cited by: (explanations, Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.)
Rida Laraki & Eilon Solan & Nicolas Vieille, 2003.
"Continuous-time Games of Timing,"
Discussion Papers
1363, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
[Downloadable!]
Nicolas Klein & Sven Rady, 2008.
"Negatively Correlated Bandits,"
Discussion Papers
243, SFB/TR 15 Governance and the Efficiency of Economic Systems, Free University of Berlin, Humboldt University of Berlin, University of Bonn, University of Mannheim, University of Munich.
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