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The Relationship of Learner Characteristics of Gaming with Math Engagement

Author

Listed:
  • Mido Chang

    (Florida International University)

  • Sunha Kim

    (State University of New York at Buffalo)

  • Namok Choi

    (University of Louisville)

Abstract

The main purpose of the study was to examine the effects of student?s gaming behaviors and perceptions of games on the engagement in the mathematics classrooms. For the study, the research team recruited 299 sixth grade students from two schools located in rural areas of Virginia in the United States and collected data. For the analytical tool, we employed Structural Equation Modeling (SEM) to examine the relationship of gaming behaviors with the engagement mediated by perceptions of instructional games. We found that student?s mathematics engagement was associated with student?s perceptions of games and gaming behaviors. The game hours drew a significant path to student?s perceptions of game learning while the game frequencies had a significant path to student?s perceptions of game utility. The student?s perceptions made significant paths to mathematics engagement. This study provided empirical information on student?s mathematics engagement connecting student?s perceptions of game learning and games utility.

Suggested Citation

  • Mido Chang & Sunha Kim & Namok Choi, 2015. "The Relationship of Learner Characteristics of Gaming with Math Engagement," Proceedings of Teaching and Education Conferences 2404065, International Institute of Social and Economic Sciences.
  • Handle: RePEc:sek:itepro:2404065
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    File URL: https://iises.net/proceedings/teaching-education-conference-amsterdam/table-of-content/detail?cid=24&iid=003&rid=4065
    File Function: First version, 2015
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    More about this item

    Keywords

    instructional games; gaming behavior; perception of gaming; engagement; middle grades;
    All these keywords.

    JEL classification:

    • I21 - Health, Education, and Welfare - - Education - - - Analysis of Education
    • O39 - Economic Development, Innovation, Technological Change, and Growth - - Innovation; Research and Development; Technological Change; Intellectual Property Rights - - - Other

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