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Dive Mechanic: Bringing 3D virtual experimentation using biomechanical modelling to elite level diving with the Workspace workflow engine

Author

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  • Cohen, Raymond C.Z.
  • Harrison, Simon M.
  • Cleary, Paul W.

Abstract

Dive Mechanic is a custom 3D software application for modelling elite level diving performance. It is designed to assist coaches, athletes and sports biomechanists in understanding, visualising and improving diving technique for the aerial phase of both platform and springboard diving. This application was built upon the Workspace workflow engine which enabled modular design and agile development. Biomechanics algorithms were developed within this graphical workflow environment and an intuitive graphical user interface was developed to make the software accessible to end users. Using Workspace also simplified the packaging of Dive Mechanic by providing an installer and access to software licensing controls. This paper outlines how the Workspace workflow engine assisted in the process of both developing scientific algorithms and encapsulating them within a commercial product offering. The resulting software enables non-technical users to access large databases of athlete technique data and perform quality simulations using easily accessible, interactive and visual interfaces. This case study demonstrates how computational models may be used to improve the decision making in new sporting areas.

Suggested Citation

  • Cohen, Raymond C.Z. & Harrison, Simon M. & Cleary, Paul W., 2020. "Dive Mechanic: Bringing 3D virtual experimentation using biomechanical modelling to elite level diving with the Workspace workflow engine," Mathematics and Computers in Simulation (MATCOM), Elsevier, vol. 175(C), pages 202-217.
  • Handle: RePEc:eee:matcom:v:175:y:2020:i:c:p:202-217
    DOI: 10.1016/j.matcom.2020.03.007
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