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Strategic Differentiation And Strategic Emulation In Games With Uncertainty

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Author Info
James D. Dana

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Abstract

When players who choose a common strategy face a common shock, while players who choose different strategies face independent or imperfectly correlated shocks, equilibrium choices exhibit differentiation (respectively emulation) when the sign of the cross-partial derivative of the firms' profit functions with respect to the realizations of the uncertain variables is negative (respectively positive). I consider a variety of applications, including technology choice, brand investments, and R&D races, many of which can be characterized as two-stage games. In such games I demonstrate that differentiation is more likely to occur when the second stage game is a game of strategic substitutes. Copyright Blackwell Publishing Ltd. 2005.

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File URL: http://www.blackwell-synergy.com/doi/abs/10.1111/j.1467-6427.2005.00261.x
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Publisher Info
Article provided by Blackwell Publishing in its journal The Journal of Industrial Economics.

Volume (Year): 53 (2005)
Issue (Month): 3 (09)
Pages: 417-432
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Handle: RePEc:bla:jindec:v:53:y:2005:i:3:p:417-432

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  1. Daniel Léonard & Ngo Van Long, 2008. "Is Emulation Good for You? The Ups and Downs of Rivalry," CIRANO Working Papers 2008s-02, CIRANO. [Downloadable!]
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This page was last updated on 2009-11-22.


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